Out-of-combat health regeneration?
Is there a way to flag bot health to regen when out of combat? Obviously players can do this, but I'm not sure what to do about my bots.
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They should, if you have the rule set. The only issue I know with regen is that melee bots won't sit to regen.
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Ohhhh, yeah, that's the issue. Berserkers and warriors aren't going to sit and regen, otherwise the rest state works. Thank you for the reply.
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If anyone else is interested in this, it's a pretty easy change to make your melee bots rest. Open up bot.cpp and search for "GetManaRatio". The first result should take you to a section of code that tells a bot when to meditate. Just change the line containing GetManaRatio to if(GetManaRatio() < 99.0f || GetHPRatio() < 99.0f), then recompile. A bot will rest if it's out of combat and doesn't have full mana or health.
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Thanks, ChessyCats, I made the change and it works great. Any chance it get committed soon?
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