DM's fix is on public cvs now.
|
Sweet! I'll check it out now cause one of my zones crashed:
#0 Mob::GetLevelCon(unsigned char) (this=0x0, iOtherLevel=5 '\005') at mob.h:303 303 inline const int8& GetLevel() { return level; } (gdb) bt #0 Mob::GetLevelCon(unsigned char) (this=0x0, iOtherLevel=5 '\005') at mob.h:303 #1 0x080de4a0 in EntityList::AICheckCloseArrgo(Mob*, float, float) (this=0x817bcc0, sender=0x82696f8, iArrgoRange=65, iAssistRange=65) at mob.h:303 #2 0x080dfad7 in Mob::AI_Process() (this=0x82696f8) at mob.h:504 #3 0x080a7190 in NPC::Process() (this=0x82696f8) at npc.cpp:499 #4 0x0807e556 in EntityList::Process() (this=0x817bcd0) at entity.cpp:1253 #5 0x080a9848 in main (argc=5, argv=0x1) at net.cpp:294 #6 0x42015574 in __libc_start_main () from /lib/tls/libc.so.6 Same old same old it would seem. Thanx for the fast CVS update I'll give it a try now. |
Code:
#0 Mob::GetLevelCon(unsigned char) (this=0x0, iOtherLevel=43 '+') at mob.h:303 |
All times are GMT -4. The time now is 10:39 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.