we could make a new "expansion",is anyone interested?we would need to make a good team and code it.
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Yes please do write a tutorial, right now im working on a temple-like dungeon, its easy to use for me cause im used to the UT editor wich is kinda like it with a few differences. If i can get a good host ill put up some pics of it..
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http://www.angelfire.com/linux/xan0/q3-eq.html
There is a quick tutorial that covers just the process of how to do it. I didnt mention much on how to use Radiant because i provided linkes to better tutorials specificly for Radiant. I guess if you got any other questions post em up and i'll see what i can do. |
Nice tutorial, all i gotta do now is just finnish my work =)
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Im interested to see what your work looks like Shadow-Wolf, so I have an idea of what the compition looks like :P post some screens when ya can
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I dont have a way to host my work or images so it will be a while, plus I dont have 3dsmax anymore so i cant convert it yet. You dont have much competition, The whole dungeon is made out of one texture rofl,
Its has currently 19 rooms, one of them is a huge sphere with a bridge leading to 2 different rooms. I must admit though to me it looks pretty damn sweet although its made with one texture.... |
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There is no way actually to do an expansion, before do an ewpansion, you would have to do a new client, or hardcore zoneproxy to eqemu so all would be able to use the expansion.
Also for me, what is needed for EQ isnt really expansion, but more an old wolrd zones redesign. |
Yeah I agree that there isn't really need for an expansion with the number of zones. It would be something to think about though if the freaku client is completed and released.
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Hey xan, I have a question. I did all the importing from q3 format to vrml etc, and the floor of my zone extends places where it actually isn't...which makes it hard for me to put in areas lower than other areas of the zone. Any idea what's causing it?
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