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-   -   Npc models to use with forced zone loading (https://www.eqemulator.org/forums/showthread.php?t=15742)

pwned4 01-31-2005 03:35 AM

Force Loading
 
WHen FOrce Loading, i have different zonename_chr.txt files, how would i get different force loads into to one notepad, owuld i have to paste and putall the force loads into one notepad for that specific zone?

sdabbs65 02-19-2005 10:13 PM

Force Loading Models.
 
Quote:

Originally Posted by pwned4
WHen FOrce Loading, i have different zonename_chr.txt files, how would i get different force loads into to one notepad, owuld i have to paste and putall the force loads into one notepad for that specific zone?

I wonder if this would eat up memory if every thing in the game was force loaded.

jdankanyin 06-23-2005 05:36 AM

Ship model
 
im trying to add the model ship into my custom zone i moved all the files from freeporte_obj and freeporte_char to my custom zone chr and obj using 3dspy and still no luck still get a human any help would be very helpful and also the char is still in there

sdabbs65 06-24-2005 03:21 AM

Quote:

Originally Posted by jdankanyin
im trying to add the model ship into my custom zone i moved all the files from freeporte_obj and freeporte_char to my custom zone chr and obj using 3dspy and still no luck still get a human any help would be very helpful and also the char is still in there


try setting the Gender to 0.

Windcatcher 06-24-2005 04:29 AM

Moving the model terxtures definitely won't help you. The polygon data is in the .WLD file. Try setting bodytype and texture to 0 and gender to 2. This seems to be the setting for other ships. The race is 72 and the model name to force load is "PRE". I've never tried force-loading the ship, but maybe this will help.

Shadow-Wolf 06-24-2005 05:28 PM

Quote:

Originally Posted by sdabbs65
I wonder if this would eat up memory if every thing in the game was force loaded.

If everything in the game was force loaded I think your computer would simply crash. Either that or eq would crash, I do know that you would get a "this program is not responding" error if you were to try to close it...


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