Oh, crap, sorry... was late and I forgot to paste my SQL statements in. Here's what I ran:
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Oh, and a reminder: all of the right-clicky items you've already summoned in game will still be broken. Just destroy those items and #summonitem them again and they should work from now on. |
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Well what I found works is the following: Get rid of all the items with charges that are on vendors or are handing to the player through a quest. If they are actually forced to loot the item, it seems they never bug, at least haven't had any complaints about it since I changed it over to where they looted the ring. So it seems the problem is somewhere with the NPC handing the item to the player :x
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Hey! I was having this problem until about an hour ago. The problem is in the database and is exactly what Garim was saying--- except his fixes don't fix the inventory part of it. I used MySQLFront and changed the charges table in Inventory, Sharedbank, and items to just being a tinyint (right click "charges" in object view, click properties, uncheck unsigned).
Boot your server up after that, resummon items that have infinite charges (or are supposed to) and give it a shot. Zone some if you need to. Etc, etc. Should work. =) -Sarepean |
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