does anyone that its happening to have a public server I connect to so I can try to reproduce this error for myself?
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This is happening on PEQ The Grand Creation for me.
Come to #npcmovdb and PM me, so I can give you my login info if you want to try it with my chars. |
Same problem here.
6.0 DR1 server with 6.0 DB. If I let my Zones be dynamic - black screen after char creation or selection. As soon as I make my zones static - smooth as silk. Funny thing is I didn't have this problem till this afternoon - and I changed nothing... |
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Yeah my laptop fans usually run at 33%, occasionally bumping to 66% during normal play. When this happens, they go to 100% within seconds and stay there until 5-10 seconds after I end the client process. I was assuming it was GPU related and was hammering the crap out of it with stuff it could not render, but I supposed it's possible it was actually the CPU (my laptop uses integrated fans/sinks for both CPU/GPU).
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One thing I did notice that isnt good when I tried to login to govtcheeze's char (might be unrelated to this bug), but we are sending empty spawn position updates in some places. I'm going to compile a zone that spams the client with these packets and see if it still zones in.
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Now that you mention it.. one time that I did actually get logged in (like the one time with spawns), I had like 25-30 mobs sitting right on top of each other battling over spawn spot 0 0 0. Just thought that might help debugging if it's relevent at all.
BTW server up for the night and I backed my db up, have at it. |
hmm
I was having Dynamic zones working fine with the PEQ database. Now I downloaded a precompiled Perl world.exe and stuff. And It doesn't say Unknown packet during client connection. It just says unknown opcode. Any further info on this? And also, instead of black screen I get the "Zone Is Not Available" message. Which I wasn't getting before i switched to perl.
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