ok what about between zones? do i have to put loc as if i were moving a player to a new zone from lets say Misty to GfayDark?
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Yes, you have to put the entire argument in or it will not work!
quest::movepc(zoneid, x, y, z); is what it should always be quest::movepc(zoneid); will defnitely not work, unless there was a movepc command that only required one argument. I only know this because there have been times that I clumsily left out the x, y, z on accident and realized that the quest wasn't working. |
Yeah, and you could easily add a client function that uses zone->safe_x(), zone->safe_y() and zone->safe_z() Kroeg said.
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thanks will do wish it was like that though would be way easier dont yas think?
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It would... can be something for FNW to program into his new quest system.
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/prays fnw adds a $zone class to XS Classes.
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