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-   -   Bard Issue (https://www.eqemulator.org/forums/showthread.php?t=20024)

greeko 01-29-2006 09:58 AM

updated some files and i'm good. there are a few spawns missing here and there but all in all i'm very happy! feels like the good old days...

now if i can just fight the urge to cheat and play like i'm s'posed to :)

iamjooish2 01-30-2006 11:01 PM

Quote:

Originally Posted by fathernitwit
bards were rewritten in 6.4

supposedly along with 6000 lines of code....

and roughly in the space of new year's eve :D

Apparently FNW prefers coding over getting drunk and being stupid with fellow fratters.

Not that I'm complaining, being an emu addict :D

greeko 01-31-2006 02:21 AM

last night i tried to log into my server via minilogin... couldn't get in. after selecting my bard and entering the world, i got the loading screen. the loading bar finished, the splash screen disappeared and then my harddrive starting churning like mad. ctd. the sad part is that i didn't change a single thing.

Ibix 01-31-2006 03:15 AM

Well, as a follow-up to a prior post of mine in this thread... I tried out Bards in the 0.6.4 release, and wow... you rock FNW. There is only one small issue and that's with a command that has been added just in one of the last 2 expansions, so it's not something I EXPECTED to see in the game, but it would be nice.

Melody was added, or more appropriately /melody. This allows the Bard to 'autotwist' as many songs as they desire. So, like /melody 1 2 3 4 would twist the first 4 spell slots. If you miss a note, are stunned, etc (anything that causes a fizzle-like effect) the twist stops completely and you would have to start it over. Currently on the 0.6.4 build that we are running, we can do a /melody, however all it does is start singing the first song in the list... My guess would be that there is supposed to be a pulse/response/something coming back from the server to signify that the client needs to begin singing the next song? Not sure.


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