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This might be a start:
S3DSpy can extract content from the .eqg files. http://prdownloads.sourceforge.net/e...S3DSpy_1.2.zip Maybe the .ter file you see can be further converted. But maybe it would be better to send fathernitwit a PM so he doesnt accidently overlook this thread. I bet he knows much more about this. |
heres an interesting thread from when Omens first came out - gave me a better idea on what the eqg file is - seems Omens expansion introduced this format.
http://www.eqemulator.net/forums/showthread.php?p=92127 |
there is a mod around here somewhere to make azone read in ter files (by daeken). I havent taken the time to integrate it properly, but it should still work.
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Unfortunately the Link is now defunct and I cant find an alternate source. Anyone has this azone_eqg.tar.bz2 lying around on his harddrive? |
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Here is something to speed up the process.
make a temorary directory, copy ./azone in there and make softlinks from the .eqg files in your everquest directory to here. Then go over all the .eqg files and feed em to azone one at a time. Code:
mkdir /var/tmp/build If you can find this out in advance make an txt file with the filenames and modify the script to this Provided that the name of the file with the new zones is 'eqg_zonefiles': Code:
mkdir /var/tmp/build |
hmm... I cant seem to find this file either... somebody out there has to have it laying around....
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It seems when I first started Harbingers Spire , spells worked - now, the don't - I know there was never a map file. I'm wondering if there was a change in the code to affect this? of maybe I was pipe-dreaming again?
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FNW Here are a few names that might have the same header and c++ files i found, could you look for these file names? openeq.tar.bz2 openeq_win32.zip openeq_win32_vc6.zip I did find this http://www.eqemulator.net/forums/sho...2&page=2&pp=15 at the very bottom is "eqgter_loader.zip" but it is only 2 files maybe useful... On this page is the "main" process referencing ter.h http://www.eqemulator.net/forums/showthread.php?t=15957 but as you already know, we have to find its source. |
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