Day/Night spawn is awsome, can it be set up in npc spawn tables?
Can you order NPC to depop via perl quest command? I wanted to create Ring events, where you would kill a name NPC, and then 2nd name woudl spawn, then 3rd etc. But problem is that i can get them to spawn, but then they should not be up forewer if they not kill shortly, they supose to depop. cuase otherwise more of npc 1 will spawn and they both will be up at same time.. so i guess my question is how to get npc to depop after X time have passed? UPDATE: i belive i have allreday found answer to my depop question i belive there is such comand in perl script. |
I thought the Evil Eye dropped the Sewn Evil Eye bag (or whatever it was called)? I came to EQ post-Manastone, so maybe that was removed from his loot list by late 2000. Shame :(
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Angelox, did you ever found a solution to Day and Night shifts?
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Of all the ships, Icebreaker (Iceclad ship) actually works (you can ride it), just as it did on live. |
hehe I see.
well if you get Day and Night working let us know how =) as far as ships go, on my own custom world i decided to simplify. I have a stationary boat and a ticket merchant. After you buy your ticket and hand it over to captain you zone, and pretend that you took a boat travel somewhere =) |
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