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-   -   CSHome~new~ (https://www.eqemulator.org/forums/showthread.php?t=23422)

Windcatcher 08-25-2007 05:04 PM

(jaw drops)

My God, those are gorgeous. I can't wait to see them ingame in SimpleClient. The gist of tree leaf textures is that they need to be fully-32-bit textures, that is, with alpha transparency. OpenZone has a menu entry that will convert a masked texture to a fully alpha-transparent one (where "masked" means you have a single color representing the transparent areas AND that color exists at the image corners so OpenZone can identify it).

Sakrateri 08-25-2007 06:12 PM

Well I just finished that zone if you would like to give it a try, here it is

MMCB

the rar file also contains a linker map for that zone.


also if you would like to check out a couple of more they are in this thread


http://www.eqemulator.net/forums/showthread.php?t=23311

GeorgeS 08-26-2007 06:29 AM

Ok looks like a tutorial is needed for OZ transparency and leaf textures.
I'll start this today - also may make it into a video tutorial as that may be more clear.

GeorgeS

leslamarch 08-26-2007 12:27 PM

@Sakrateri
I just wanted to say thank you for everything you have given, I appreciate it very very very much!! I'm just amazed every time i log into those zones.
Thanks again for all your great Work!!
LL

Sakrateri 08-26-2007 05:53 PM

Your welcome, I don't have alot of time to work on them so what I give out is made from whatever spare time I have and I'm glad someone is getting some enjoyment from them.

gernblan 08-30-2007 10:29 PM

What you are doing is incredible.

INCREDIBLE.

And IF you do decide to (please) share the files you built these with so that people can learn some of the more advanced features by example (heightmaps, trees, etc.), I have a strong feeling that you may be the catalyst of a whole new facet of eqemu--custom zone designers.

Dreamblox 05-01-2009 03:56 PM

CShome mobs!?!?
 
Nice Sakrateri on adding the original CSHome npc's.

Akkadius 11-13-2009 02:10 AM

Is there a reason after adding these files as a GM I cant zone there

sabizmal420 11-15-2009 09:46 AM

***Trevius Edit*** - Removed text here. Don't offer to share illegal files here. 1 week ban.

Secrets 11-15-2009 02:17 PM

Quote:

Originally Posted by sabizmal420 (Post 181162)
Trevius Removed the quoted text :P

This is one way to get banned.

Akkadius 11-15-2009 02:53 PM

I don't want illegal files, I just want a way to map what was MADE by a player in this thread to work... And other than placing them in the right files I have no idea how

liquest 11-15-2009 08:36 PM

Quote:

Originally Posted by sabizmal420 (Post 181162)
Trevius Removed the quoted text :P

haha yeah you can get banned, i got banned for about a week for offering the files once because they are copywrited and its not fun lol

Sakrateri 11-16-2009 09:33 AM

What exactly is your problem schecterx? and I will try to fix it for ya.

Akkadius 11-16-2009 01:46 PM

My problem is is that I can't #zone to cshome after adding the map files and the zone files = P

Sakrateri 11-16-2009 04:15 PM

Its likely that you don't have CSHome added to your database.

should be able to add it with this code

Code:

INSERT INTO `zone` VALUES ('cshome','','Sunset Home',0,100,0,0,0,80,26,0,0,1,'',-84,550,550,10,550,220,200,200,1,255,0.1,0.4,2,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,'',1,1,1);

Also make sure you do /GM on before you try ......just in case


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