EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Development::Server Code Submissions (https://www.eqemulator.org/forums/forumdisplay.php?f=669)
-   -   New Character: Hunger / Thirst (https://www.eqemulator.org/forums/showthread.php?t=25727)

CodeMephit 07-23-2008 11:56 AM

There is only 1 AA (Innate Metabolism) that I know of that affects eating or drinking. If there are others, please let me know and I will look into them.

My code takes into account a player having the Innate Metabolism AA and adjusts their consumption by the correct amount. This is assuming that there is support elsewhere in the code for the AA system (I am pretty sure that there is).

I will run a few tests and report back with my findings.

-Codemephit

CodeMephit 07-23-2008 02:17 PM

Tests are complete.
Quote:

Possibly related, but do the AAs that affect metabolism work currently?
Yes. Innate Metabolism works exactly as it should.

Quote:

And does this code affect them or vice versa?
My code makes no changes to anything AA related. It does, however, check to see if you have any ranks in the AA Innate Metabolism and then adjusts your consumption rate accordingly.

I hope this code is of use to the community.
-Codemephit

CodeMephit 08-02-2008 06:28 AM

Quote:

If your or someone else's thread isn't stickied and it has not been applied feel free to bump it.
Odds are if it's not stickied right now I've lost it. =p
/bump =)

-Codemephit

Flare83 08-06-2008 03:51 PM

/bump tested. Works awsome =)


All times are GMT -4. The time now is 01:32 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.