I've done a fresh install on another PC, this one running XP, and I get the exact same issue. I get to server select and lock up after attempting to login to any server. Last line of dbg.txt remains the same:
[Wed Mar 31 12:18:18 2010]00034:WorldAuthenticate: Initiating Login. Ideas? |
I'm having the same issue , Here's my dgb
2010-04-04 18:36:35 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-04-04 18:36:36 Timezone: UTC-6h00m 2010-04-04 18:36:36 Loading graphics DLL. 2010-04-04 18:36:36 Parsing INI file .\eqclient.ini 2010-04-04 18:36:36 INI file .\eqclient.ini loaded. 2010-04-04 18:36:37 Initializing timers. 2010-04-04 18:36:40 Checking critical files. 2010-04-04 18:36:40 Initializing WinSock. 2010-04-04 18:36:40 Enumerating 3D devices. 2010-04-04 18:36:40 Found adapter #0 - NVIDIA GeForce 9500 GS (7.15.11.7578) 2010-04-04 18:36:40 Adapter #0 - NVIDIA GeForce 9500 GS : 2010-04-04 18:36:40 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-04 18:36:40 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-04 18:36:40 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2010-04-04 18:36:40 Initializing keypress handler. 2010-04-04 18:36:40 Parsing INI file .\defaults.ini 2010-04-04 18:36:40 INI file .\defaults.ini loaded. 2010-04-04 18:36:41 Loading keyboard tables. 2010-04-04 18:36:41 Creating window. 2010-04-04 18:36:41 Checking display driver version. 2010-04-04 18:36:42 Activating window. 2010-04-04 18:36:42 Picking a default resolution, desktop is 1680 x 1050, 32 bits 2010-04-04 18:36:42 Ratio is 1.60 2010-04-04 18:36:42 Resolution was capped at 1280 x 720 2010-04-04 18:36:42 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-04-04 18:36:42 Resolution selected 1280 x 720, 32 bits 2010-04-04 18:36:42 CRender::InitDevice: Using 32bit mode. 2010-04-04 18:36:43 CRender::InitDevice: Using vsync 0. 2010-04-04 18:36:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-04-04 18:36:43 CRender::InitDevice: HardwareTnL Enabled. 2010-04-04 18:36:43 Using hardware vertex shaders. 2010-04-04 18:36:44 Initializing render system. 2010-04-04 18:36:44 Trilinear Mipmapping available. 2010-04-04 18:36:44 Vertex Shader Version: 3.0 2010-04-04 18:36:44 Pixel Shader Version: 3.0 2010-04-04 18:36:44 Initializing engine internals. 2010-04-04 18:36:44 CRender::InitDevice completed successfully. 2010-04-04 18:36:45 Parsing INI file ./eqlsUIConfig.ini 2010-04-04 18:36:45 INI file ./eqlsUIConfig.ini loaded. 2010-04-04 18:37:25 Server selected P99-World.Rogean.com (5610917). 2010-04-04 18:37:25 Initializing DirectInput. 2010-04-04 18:37:25 Initializing Keyboard. 2010-04-04 18:37:25 Initializing Mouse. 2010-04-04 18:37:25 Creating font list. 2010-04-04 18:37:25 Creating game object. 2010-04-04 18:37:25 Deleting obsolete files. 2010-04-04 18:37:25 Loading string tables. 2010-04-04 18:37:25 Initializing client variables. 2010-04-04 18:37:26 Loading spell effects. 2010-04-04 18:37:26 Initializing display structures. 2010-04-04 18:37:27 Sound Manager loaded 2165 filenames from soundassets.txt. 2010-04-04 18:37:28 Voice Manager loaded 12 macros from VoiceData.txt. 2010-04-04 18:37:28 Networking: using port [53575]. 2010-04-04 18:37:28 Networking: Connection Established [1] 2010-04-04 18:37:28 WorldAuthenticate: Initiating Login. 2010-04-04 18:37:29 Networking: Connection Closed [0] with 0 pending bytes. 2010-04-04 18:37:29 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2010-04-04 18:37:29 *** WorldAuthenticate. Checkpoint 3. 2010-04-04 18:37:29 Cleanup 4 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 5 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 6 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 7 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 8 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 9 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 10 2010-04-04 18:37:29 2010-04-04 18:37:29 Cleanup 11 2010-04-04 18:37:29 2010-04-04 18:37:29 Picking a default resolution, desktop is 1680 x 1050, 32 bits 2010-04-04 18:37:30 Ratio is 1.60 2010-04-04 18:37:30 Resolution was capped at 1280 x 720 2010-04-04 18:37:30 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-04-04 18:37:30 Resolution selected 1280 x 720, 32 bits 2010-04-04 18:37:30 CRender::InitDevice: Using 32bit mode. 2010-04-04 18:37:30 CRender::InitDevice: Using vsync 0. 2010-04-04 18:37:30 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-04-04 18:37:30 CRender::InitDevice: HardwareTnL Enabled. 2010-04-04 18:37:30 Using hardware vertex shaders. 2010-04-04 18:37:31 Initializing render system. 2010-04-04 18:37:32 Trilinear Mipmapping available. 2010-04-04 18:37:32 Vertex Shader Version: 3.0 2010-04-04 18:37:32 Pixel Shader Version: 3.0 2010-04-04 18:37:32 Initializing engine internals. 2010-04-04 18:37:32 CRender::InitDevice completed successfully. 2010-04-04 18:37:32 Parsing INI file ./eqlsUIConfig.ini 2010-04-04 18:37:32 INI file ./eqlsUIConfig.ini loaded. |
Dream_Master, which client version are you running, and did you install it directly from the retail discs? The reason I ask is because your earlier debug shows this:
Code:
[Tue Mar 30 22:15:59 2010]00000:Starting EverQuest (Built Feb 20 2007 10:32:00) |
im having this same issue.
can start game fine, login fine, browse server selection fine. as soon as i go to select a server screen goes black and game is now not responding. am currently using vista 64bit. have tried all the fix's in the dual core thread. have also tried using win eq. details from my dbg.txt are as follows, any help with this would be greatly appreciated. 2010-04-13 00:18:22 Starting EverQuest (Build Oct 31 2005 10:33:37) 2010-04-13 00:18:22 Timezone: UTC+12h00m 2010-04-13 00:18:22 Loading graphics DLL. 2010-04-13 00:18:22 Parsing INI file .\eqclient.ini 2010-04-13 00:18:22 INI file .\eqclient.ini loaded. 2010-04-13 00:18:23 Initializing timers. 2010-04-13 00:18:26 Checking critical files. 2010-04-13 00:18:26 Initializing WinSock. 2010-04-13 00:18:26 Enumerating 3D devices. 2010-04-13 00:18:26 Found adapter #0 - ATI Radeon HD 4870 X2 (8.14.1.6099) 2010-04-13 00:18:26 Adapter #0 - ATI Radeon HD 4870 X2 : 2010-04-13 00:18:26 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-13 00:18:26 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-13 00:18:26 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2010-04-13 00:18:26 Initializing keypress handler. 2010-04-13 00:18:26 Parsing INI file .\defaults.ini 2010-04-13 00:18:26 INI file .\defaults.ini loaded. 2010-04-13 00:18:26 Loading keyboard tables. 2010-04-13 00:18:26 Creating window. 2010-04-13 00:18:26 Checking display driver version. 2010-04-13 00:18:27 Activating window. 2010-04-13 00:18:27 Picking a default resolution, desktop is 1920 x 1200, 32 bits 2010-04-13 00:18:27 Ratio is 1.60 2010-04-13 00:18:27 Resolution was capped at 1280 x 720 2010-04-13 00:18:27 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-04-13 00:18:27 Resolution selected 1280 x 720, 32 bits 2010-04-13 00:18:27 CRender::InitDevice: Using 32bit mode. 2010-04-13 00:18:27 CRender::InitDevice: Using vsync 0. 2010-04-13 00:18:27 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-04-13 00:18:27 CRender::InitDevice: HardwareTnL Enabled. 2010-04-13 00:18:27 Using hardware vertex shaders. 2010-04-13 00:18:27 Initializing render system. 2010-04-13 00:18:27 Trilinear Mipmapping available. 2010-04-13 00:18:27 Vertex Shader Version: 3.0 2010-04-13 00:18:27 Pixel Shader Version: 3.0 2010-04-13 00:18:27 Initializing engine internals. 2010-04-13 00:18:27 CRender::InitDevice completed successfully. 2010-04-13 00:18:28 Parsing INI file ./eqlsUIConfig.ini 2010-04-13 00:18:28 INI file ./eqlsUIConfig.ini loaded. 2010-04-13 00:18:42 Server selected 69.136.166.148 (2399774). 2010-04-13 00:18:42 Initializing DirectInput. 2010-04-13 00:18:42 Initializing Keyboard. 2010-04-13 00:18:42 Initializing Mouse. 2010-04-13 00:18:42 Creating font list. 2010-04-13 00:18:42 Creating game object. 2010-04-13 00:18:42 Deleting obsolete files. 2010-04-13 00:18:42 Loading string tables. 2010-04-13 00:18:42 Initializing client variables. 2010-04-13 00:18:42 Loading spell effects. 2010-04-13 00:18:42 Initializing display structures. 2010-04-13 00:18:42 Sound Manager loaded 2165 filenames from soundassets.txt. 2010-04-13 00:18:43 Voice Manager loaded 12 macros from VoiceData.txt. 2010-04-13 00:18:43 Networking: using port [58721]. 2010-04-13 00:18:43 Networking: Connection Established [1] 2010-04-13 00:18:43 WorldAuthenticate: Initiating Login. |
Bare with me as I am new to these kind of things. I seem to be having the same problem with getting stuck on the log in screen. Any help would be great.
2010-04-16 19:31:38 Starting EverQuest (Build Oct 31 2005 10:33:37) 2010-04-16 19:31:38 Timezone: UTC-8h00m 2010-04-16 19:31:38 Loading graphics DLL. 2010-04-16 19:31:38 Parsing INI file .\eqclient.ini 2010-04-16 19:31:38 INI file .\eqclient.ini loaded. 2010-04-16 19:31:39 Initializing timers. 2010-04-16 19:31:42 Checking critical files. 2010-04-16 19:31:42 Initializing WinSock. 2010-04-16 19:31:42 Enumerating 3D devices. 2010-04-16 19:31:42 Found adapter #0 - ATI Radeon HD 5400 Series (8.14.1.6099) 2010-04-16 19:31:42 Adapter #0 - ATI Radeon HD 5400 Series : 2010-04-16 19:31:42 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-16 19:31:42 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2010-04-16 19:31:42 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2010-04-16 19:31:42 Initializing keypress handler. 2010-04-16 19:31:42 Parsing INI file .\defaults.ini 2010-04-16 19:31:42 INI file .\defaults.ini loaded. 2010-04-16 19:31:42 Loading keyboard tables. 2010-04-16 19:31:42 Creating window. 2010-04-16 19:31:42 Checking display driver version. 2010-04-16 19:31:43 Activating window. 2010-04-16 19:31:43 Picking a default resolution, desktop is 1920 x 1080, 32 bits 2010-04-16 19:31:43 Ratio is 1.78 2010-04-16 19:31:43 Resolution was capped at 1280 x 720 2010-04-16 19:31:43 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-04-16 19:31:43 Resolution selected 1280 x 720, 32 bits 2010-04-16 19:31:43 CRender::InitDevice: Using 32bit mode. 2010-04-16 19:31:43 CRender::InitDevice: Using vsync 0. 2010-04-16 19:31:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-04-16 19:31:43 CRender::InitDevice: HardwareTnL Enabled. 2010-04-16 19:31:43 Using hardware vertex shaders. 2010-04-16 19:31:43 Initializing render system. 2010-04-16 19:31:43 Trilinear Mipmapping available. 2010-04-16 19:31:43 Vertex Shader Version: 3.0 2010-04-16 19:31:43 Pixel Shader Version: 3.0 2010-04-16 19:31:43 Initializing engine internals. 2010-04-16 19:31:43 CRender::InitDevice completed successfully. 2010-04-16 19:31:43 Parsing INI file ./eqlsUIConfig.ini 2010-04-16 19:31:43 INI file ./eqlsUIConfig.ini loaded. 2010-04-16 19:32:07 Server selected ezserver.getmyip.com (7836749). 2010-04-16 19:32:07 Initializing DirectInput. 2010-04-16 19:32:07 Initializing Keyboard. 2010-04-16 19:32:07 Initializing Mouse. 2010-04-16 19:32:07 Creating font list. 2010-04-16 19:32:07 Creating game object. 2010-04-16 19:32:07 Deleting obsolete files. 2010-04-16 19:32:07 Loading string tables. 2010-04-16 19:32:07 Initializing client variables. 2010-04-16 19:32:07 Loading spell effects. 2010-04-16 19:32:07 Initializing display structures. 2010-04-16 19:32:07 Voice Manager loaded 12 macros from VoiceData.txt. 2010-04-16 19:32:07 Networking: using port [50206]. 2010-04-16 19:32:07 Networking: Connection Established [1] 2010-04-16 19:33:07 *** WorldAuthenticate. Error connecting to ezserver.getmyip.com:9000 [client:DisconnectReasonConnectFail,server:Disconne ctReasonNone] 2010-04-16 19:33:07 2010-04-16 19:33:07 Networking: Connection Closed [0] with 0 pending bytes. 2010-04-16 19:33:07 *** ERROR: WorldAuthenticate has failed after attempting to connect. 2010-04-16 19:33:07 Cleanup 4 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 5 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 6 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 7 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 8 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 9 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 10 2010-04-16 19:33:07 2010-04-16 19:33:07 Cleanup 11 2010-04-16 19:33:07 2010-04-16 19:33:07 Picking a default resolution, desktop is 1920 x 1080, 32 bits 2010-04-16 19:33:07 Ratio is 1.78 2010-04-16 19:33:07 Resolution was capped at 1280 x 720 2010-04-16 19:33:07 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2010-04-16 19:33:07 Resolution selected 1280 x 720, 32 bits 2010-04-16 19:33:07 CRender::InitDevice: Using 32bit mode. 2010-04-16 19:33:07 CRender::InitDevice: Using vsync 0. 2010-04-16 19:33:07 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2010-04-16 19:33:07 CRender::InitDevice: HardwareTnL Enabled. 2010-04-16 19:33:07 Using hardware vertex shaders. 2010-04-16 19:33:07 Initializing render system. 2010-04-16 19:33:07 Trilinear Mipmapping available. 2010-04-16 19:33:07 Vertex Shader Version: 3.0 2010-04-16 19:33:07 Pixel Shader Version: 3.0 2010-04-16 19:33:07 Initializing engine internals. 2010-04-16 19:33:07 CRender::InitDevice completed successfully. 2010-04-16 19:33:07 Parsing INI file ./eqlsUIConfig.ini 2010-04-16 19:33:07 INI file ./eqlsUIConfig.ini loaded. |
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