Yeah that sounds right.
|
Yeah, thats the one.
|
So how do I get this added into the svn ?
|
One issue I have found, is my pet is normally able to pull aggro off of me, but sometimes even though taunt is on, and I tell my pet to taunt several times, it won't. I send my pet to attack and let it fight for some time, and then I will cast a nuke, or run up and hit the mob once, and then back off, and it will completely ignore my pet for the rest of the encounter. If I pull a mob with a spell and tell pet to attack, it will completely ignore the pet. Now if I zone out and back in, and try the same tactic the pet will hold aggro, so I am not really sure what creates this issue, but resetting the zone seems to fix, just a pain when your in the bottom of a dungeon by yourself surrounded by mobs and all of a sudden the pet can't hold aggro.
|
I've seen posts about that over on the PEQ forums a few times. I do not now that anyone has ever looked into it, and it does seem to be quite random. But once a pet stops holding aggro all you can do is re-summon the pet, zone, or camp and come back.
|
I tried to do a commit today, I guess I have never had the ability to do this. Can someone do this for me ?
special_attacks.cpp Code:
//general stuff, for all classes.... |
Why would you even think you could commit? lol
Try the server code submissions forum btw. |
Quote:
|
All times are GMT -4. The time now is 10:43 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.