http://wiki.eqemulator.org/p?Waypoints&frm=Main
check that out. you'll have to use #grid max.. then #grid add to that number + 1 then you #gassign and repop and wait until the grid gets assigned to the npc (takes a few seconds.. you can check with #wpinfo.. then you just do #wpadd) |
In quest::follow there is a difference between using entity and entity ID. You will need to do $entity_list->GetEntityByNPCTypeID(npcid)->GetID()
Ps. Typing on phone sucks |
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Lol @ brotato.
So, if statement for sub event_waypoint_arrive uses grid max? like if ($gridmax) or some shiz? |
Holy shit I'm so terrible. Just did #wpinfo, they're numbered 0,1,2 etc. What I thought was 3 was 2 all along. if($wp == 2) { works fine.
That's a good thing to note though because on the PEQ Editor it shows the numbering starting at 1, not 0. fml. |
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quest::follow($entity_list->GetNPCByNPCTypeID(npc_id)->GetID(), 10); DOES work |
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