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-   -   Acount Rewards Crash Client (RoFII) (https://www.eqemulator.org/forums/showthread.php?t=39386)

epilz 02-20-2015 12:13 PM

Tested and no crashes. UF does not give me error, just stuck on Sending your claims request to the server. ROF2 gives me the rejection error when trying to claim.

demonstar55 02-20-2015 12:49 PM

If its RoF/RoF2, that's because I haven't fixed them yet. Claiming rewards with multiple items doesn't work, haven't had time to figure it out yet.

demonstar55 02-20-2015 05:32 PM

Okay, it should work better for all clients now. There are a few things I need to investigate on live, but it should at least not crash RoF+ :P

epilz 02-20-2015 07:57 PM

Something has changed after the source update, for some reason, my ROF2 client crashes after character select. UF seems to work ok

epilz 02-20-2015 08:08 PM

Removed the claims assigned to my GM toon and ROF2 client got past character select and works fine now

demonstar55 02-20-2015 09:08 PM

If you post your reward you were crashing with I can try to get if so the source can fix the data, although, you should probably not enter bad data in the tables.

epilz 02-20-2015 09:39 PM

Used the same exact rewards that you posted above. I have removed them and I can login the client now. I did test UF client and it worked. I could get claim the cloth hat and it put it in my inventory after claiming

demonstar55 02-20-2015 09:58 PM

Are you sure you updated then?

epilz 02-20-2015 10:41 PM

yup, here is my changelog.

Code:

EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 02/20/2015 ==
demonstar55: Implement claims for RoF/RoF2 (should no longer crash the client!)
        - fixed bugs related to claims for the rest of the clients (woo infinite loops)

== 02/18/2015 ==
Trevius: Fix for potential recursive loops if using RemoveFromHateList() within EVENT_HATE_LIST.

== 02/17/2015 ==
Uleat: Implemented per-client character creation limiting. Caps are unknown atm..so, don't get over-zealous!
Notes:
        - Titanium is hard-coded to min/max of 8 in both the server and client translator code (client doesn't support variations in available character count)
        - SoF thru RoF2 have had their max characters raised to 12 from 10
        - Changing the number of characters per account is accomplished by:
                1) Setting consts::CHARACTER_CREATION_LIMIT to the desired count in the client's constants file in ../common/patches/
                2) Ensuring that eq_dictionary's EmuConstants::CHARACTER_CREATION_LIMIT is equal-greater than the client's new value..referencing is good
                3) Recompiling the server code
        - A rules-based qualifier may be added at some point


dagulus2 02-21-2015 07:29 AM

Rebuilt this morning and now it's all working nicely for RoFII - Good work!

epilz 02-21-2015 12:01 PM

After updating the source changes made late last night, problem is resolved. No more ROF2 crashes w/ rewards, and claims work fine now. Thanks Demon and Uleat


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