looks like other people still can't connect. i see people in limbo trying to get in
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nah must be someone on dialup i see a bunch of people successfully in world
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I made a character....actually 4.
justzone loops in Crescent. |
back to square 1?
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I got into the guildhall just now logging on my main.
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ZOnes in kunark seem to have no mobs spawned in them.
NM, zone crashed and now mobs are back. |
Glad to see your working on this, i sent a PM, i get the crescent loop -> Arena every time i login.
You may want to check your zone files, i believe you where using the SoF/Tritanium source code prior to updating? I believe the Arena was updated post SoF, effectively replacing the old files, i'm wondering if that is what is causing the repetitive zoning loop. I have tried in both UF and RoF2 clients (patching Rof2 with the missing UF arena1 zone files). Both clients appear to have the same issue. As a side note, you may want to check your forum host also, the Caphca image seems to be miss-placed for registering. |
1. ok maybe i'll reboot the forums
2. going to look into the zoning loop now, that sounds nasty |
You are in a loop because a lvl 1 cant be in either of those zones. You need to get your toon moved to guild hall.
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Also, vet AA's are not purchasable now either.
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got it.
zone points and safe coords might be broken..... there were 1000s of updates to teh DB in teh last 1.2 years that i tried to cram in yesterday I will compare everything to the current peq and see |
Quote:
shit. why is it sending them there. is that the "client overriding server values for starting zone" problem i had before? OK i have a simple fix for that I can just open up those zones and let people in then boot htem if they aren't flagged by sending them to teh right zone. the underlying problem ill tackle later |
Are you not seeing errors in your logs for any of this stuff? Sounds like you need to adjust your logging system if not. It should be showing entries for a lot of this stuff.
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seems to be a starting zone problem. nobody should be sent to crescent reach. that is plain incorrect. why does it default there.
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ok i figured it out.
the way start zones table works now is a single query looking for a specific result instead of taking the default value from the table itself. i only had 1 entry in there assigned to no race, deity or class, and the server wasn't liking it. that means i need like 15 races * 17 deities * 16 classes = 4080 entries that will all point to the same exact place :P |
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