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-   -   Missing world? (https://www.eqemulator.org/forums/showthread.php?t=40071)

Shendare 10-05-2015 06:31 PM

Server itself may have firewall rules to be opened up, too. Windows Firewall or whatever Linux equivalent if that's your game.

Xaeyr 10-05-2015 06:33 PM

Not that I set myself. Where would I look for that?

Shendare 10-05-2015 06:35 PM

In Windows, open Control Panel and type a search for 'firewall' to find it.

Though if you didn't set up the rule for 5998, I wouldn't think you'd have to go in and add a rule for 5999.

You're using up all the easy fixes, you bastard! Hehe.

Xaeyr 10-05-2015 07:28 PM

Bahahaha, gotta keep you on your toes :)

I double checked the Firewall on both Windows and the router and they look good.

Xaeyr 10-05-2015 07:32 PM

Disabled Firewall to try it just in case. No go.

Shendare 10-05-2015 07:33 PM

Paste your eqhost.txt and eqemu_config.xml (after removing your usernames/passwords) in code blocks and maybe something will stick out.

Xaeyr 10-05-2015 07:39 PM

eqemu_config.xml

Code:

<?xml version="1.0"?>
<server>
        <world>
                <shortname>Xaeyr</shortname>
                <longname>Xaeyr's World</longname>

                <!-- Only specify these two if you really think you need to.  (read: You don't) -->
                <address></address>
                <localaddress>127.0.0.1</localaddress>

                <!-- Loginserver information.  Defaults shown -->
                <loginserver>
                        <host>127.0.0.1</host>
                        <port>5999</port>
                        <account></account>
                        <password></password>
                </loginserver>

                <!-- Server status.  Default is unlocked -->
                <locked/>
                <!-- <unlocked/> -->

                <!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
                <tcp ip="127.0.0.1" port="9000" telnet="disable"/>

                <!-- Sets the shared key used by zone/launcher to connect to world -->
                <key>some long random string</key>

                <!-- Enable and set the port for the HTTP service.  Defaults are shown -->
                <http port="9080" enabled="false" mimefile="mime.types" />
        </world>

        <!-- Chatserver (channels) information.  Defaults shown -->
        <chatserver>
                <host>channels.eqemulator.net</host>
                <port>7778</port>
        </chatserver>

        <!-- Mailserver (in-game mail) information.  Defaults shown -->
        <mailserver>
                <host>channels.eqemulator.net</host>
                <port>7778</port>
        </mailserver>

        <zones>
                <defaultstatus>20</defaultstatus>

                <!-- Sets port range for world to use to auto configure zones -->
                <ports low="7000" high="7100"/>
        </zones>

        <!-- Database configuration, replaces db.ini.  Defaults shown -->
        <database>
                <host>127.0.0.1</host>
                <port>3306</port>
                <username>******</username>
                <password>********</password>
                <db>peq1</db>
        </database>

        <qsdatabase>
                <host>127.0.0.1</host>
                <port>3306</port>
                <username>******</username>
                <password>********</password>
                <db>peq1</db>
        </qsdatabase>

        <!-- Launcher Configuration -->
        <launcher>
                <!-- <logprefix>logs/zone-</logprefix> -->
                <!-- <logsuffix>.log</logsuffix> -->
                <!-- <exe>zone.exe or ./zone</exe> -->
                <!-- <timers restart="10000" reterminate="10000"> -->
        </launcher>

        <!-- File locations.  Defaults shown -->
        <files>
                <!-- <spells>spells_us.txt</spells> -->
                <!-- <opcodes>opcodes.conf</opcodes> -->
                <!-- <logsettings>log.ini</logsettings> -->
                <!-- <eqtime>eqtime.cfg</eqtime> -->
        </files>
        <!-- Directory locations.  Defaults shown -->
        <directories>
                <!-- <maps>Maps</maps> -->
                <!-- <quests>quests</quests> -->
                <!-- <plugins>plugins</plugins> -->
        </directories>
</server>

eqhost.txt

Code:

[LoginServer]
Host=127.0.0.1:5999


Uleat 10-05-2015 08:03 PM

How up-to-date is your server code?

Xaeyr 10-05-2015 08:12 PM

The entire server was installed a couple days ago after I broke my previous one horribly lol, so everything should be up to date.

Uleat 10-05-2015 08:51 PM

Yeah, given that, my thought is off the table...


Did you change your server's address between the Titanium and RoF attempts?

I don't think that you can use an external login server when on localhost.

Xaeyr 10-05-2015 08:56 PM

The only thing that's changed between the two attempts is going from 5998 to 5999.

Shendare 10-05-2015 09:21 PM

Maybe a corrupted RoF installation. Or an incompatible version of the Rof client.

Xaeyr 10-05-2015 09:22 PM

Could be. Can try downloading again and see what happens.

Uleat 10-05-2015 09:26 PM

Take a look at this too, when that is finished:
Code:

                <loginserver>
                        <host>127.0.0.1</host>
                        <port>5999</port>

Pretty sure that needs to be 5998.

Xaeyr 10-05-2015 09:28 PM

I thought 5998 was for Titanium and 5999 was for RoF?


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