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-   -   Please help me get my Local Lan Server going (https://www.eqemulator.org/forums/showthread.php?t=6311)

johnny5 04-05-2003 02:13 AM

Devlor
 
Devlor you are a Star *

Kudos to you fo rthe great help you gave me : )

Much appreciated, its working now! I can zone and stuff but still have a few minor problems.

Lagometer still spiking whenever I do anything like cast a spell or view my inventory and sometimes kicks me to desktop or disconnects me so I have to relog.

Also I think the Spawn database we are suing is a bit screwed. I enter a zone and see no mobs then I see the whole zones mobs in a corner somewhere :shock: I ask one of them why they are all facing the wall in a huddle but they dont reply.

If I attack any mobs, the rest of the mobs in the zone seem to get aggro too and I end up with one hell of a fight in my hands hahaha

I have a decent spec PC so I cant understand where the lag is comming from. It can sometimes take a minute to get a response when I use the # command. I have 512mb DDR ram xp2100 cpu and a Gforce 4 card. EQ runs like a dream on any other server, just not my own. Maybe I will move all the eqemu files and the sql database to my server and use it through the network.

Also with this current setup. If I am connected to the net, can a friend connect to my server if I give him an eqhost file with my ip address on it?

How do I load up the PoP zones? I tried #loadzone 1 povalor but couldnt get it to work and couldnt get a guild working either cause it kept saying it couldnt find the guild leader??

Johnny 5

devlor 04-05-2003 05:44 AM

Thanks johnny5. :) However, I'm far from being an expert on all this. I actually just got started about 3 weeks ago myself. After much experimentation, trial & error, I've pretty much got the setup routine down, as well as swapping out new databases, etc. I do have my limits though, & what you're asking here may be testing them. ;)

First off, as far as the database (DB) goes, you might want to swap out your current DB & source in Drawde's newest updated DB. I've been testing this out myself the last couple of days & it works great so far. Still some problems in certain zones (like Mistmoore: it's raining mobs! :lol: ), but otherwise very playable.

The thing that immediately springs to mind with the lag you're reporting here is to check to see if you created a datarate.txt file in your C:\Games\EQEmu\EQGame\ directory, & that it says: 10.0 (only)?

Your system specs outweigh my own (AthlonXP 1800, 512 DDR, GeForce 3 Ti200) & my game runs as smooth as silk hosted on my local machine, so if the problem doesn't lie there, then I'm not sure what the problem is exactly. Are you using Internet Connection Sharing, or otherwise hosting a shared network connection with other computers on your LAN? If so, perhaps :?: that may be a source for some lag (I'm not on a LAN myself), since the I/O resources are being shared. Just a thought...

Perhaps someone else here familiar with running EQEmu on a computer hosting a LAN might be able to shed some more light on this? Anyone?


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