Does the problem with the mobs in dungeons include all the mobs seeming to appear at the zone safepoint, bunched up? 
	Or is that just something weird on my setup?  | 
		
 The mobs appearing at savepoint, has to do with not proper set coords. 
	If you set cords for a spawn that are out of range, the mob will get placed at savepoint of the zone. I can imagine that converted showeq lists, that are missing Z cords, will have that problem a lot, untill you set all those z cords correctly by hand. :( Regards Gino  | 
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