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-   -   Why is Mortalquest still a green server? (https://www.eqemulator.org/forums/showthread.php?t=32346)

Rogean 10-23-2010 06:51 PM

Quote:

Originally Posted by icon41gimp (Post 193491)
How is this a green server?

To answer the OP Question:

Because it's run by an EQEmu developer.

And we don't need to give you a reason.

Other than that, carry on~

crazycloud 10-23-2010 06:54 PM

Quote:

Originally Posted by Schizophrenic.Saiko (Post 193582)
bullshit, ive been on server since day 1 and NEVER requested ANY changes so there goes your theory ..SECRETS will back me up on this


This quote proves my point on how you don't listen or read what people write. I never said you requested any changes i said you complain so damn much. He was tired of people complaining so damn much.


Do i have to really quote you on all your complaining on this thread?

Secrets 10-23-2010 08:03 PM

Quote:

Originally Posted by SolidusSZ (Post 193574)
Saiko, you're asking that the server be preserved, even though it's now a ghost-town with ~5 people online, when the space could be put to better use for the emu community. This just isn't selfish, it's inefficient.

Anyhow, a Secrets+Vile server would be great. It would easily be the go-to server for custom PvP.

This post is so full of win.

Also, I am planning to run a Secrets+Vile PVP server. Him and I are in talks about it now. I'd have control over the server box, and he'd have creative design all under his control. I know next to nothing about PVP. I will admit that. Vile has been in the PVP community for much much longer than I have, and he seems like the perfect candidate for a creative developer, I will still be able to code (and all the coding in C++ will likely be done by me, but shared with him)

We're thinking of doing a faction-based PVP server. It's not going to be one of those "we finished it in a day, here it is guys" servers. In fact, we haven't even discussed specifics other than it'll be like Qeynos vs Freeport. So keep your eyes open, a PvP server will come eventually. I will also leave player relations to Vile, he's more than able to recruit GMs and police things by himself (I could care less about that stuff, really, and I think that's also the reason MortalQuest died.)

Some things to note: You won't be able to PvP your own faction this time around with this server. I tweaked the code to make the inter-faction abilities limited. That's already coded.

So to recap for you tl;drers, I won't have creative control over this new project, but I will be doing the coding/sysadmin'ing. Essentially, it's going to be custom EQ PvP.

Hope that gets some of your hopes up.

eqplaytime1 10-23-2010 08:13 PM

This is awesome. Thank you.

crazycloud 10-23-2010 08:54 PM

Nice! i like team pvp.

Good luck to both of you.

Hassel 10-24-2010 04:37 PM

Sullon Zek rules with up to and including SoL please (no Pop Books!)

Looking forward to what ever you end up doing.


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