Just use the takproject code if you want a classic server. No need to reinvent the wheel. If the server is just for personal use then it is perfect. A non p99 classic server with eqemulator will undoubtedly be vastly inferior to both takproject and p99.
|
To me the Mac client is a dealbreaker, and the stated goals of the project are to emulator the Al'Kabor server not provide a progression timeline...
Regards, Mg |
Quote:
|
Lol for the hate for older clients, the trilogy client is not compatible with the new netcode anyway, any sort of support for trilogy would require a lot of modification.
Sounds like there are a lot of conflicting interests in this post anyhow I don't see much agreement. |
I would be considered disingenuous to not show any interest.
Part of being disingenuous would be an unwillingness to compromise, which I am not. Most here have more experience than I in many things related to this including how to proceed so, I submit to the above proposal. Please let me know what I can do. Thanks, Adrian |
Quote:
|
Quote:
To me there's some solid justification in using Titanium, since it works in modern OSs, and will likely do so for some time. Also, as I understand it zones like Highpass are hard coded to be the revamped zones in newer clients so there's no way to get a classic HP unless you use an older client. Happy to be corrected on this! Also with DBG recognizing/supporting P99, I feel a downloadable Titanium client seems the most likely scenario for getting a fully legal licensed version of EQ so the barrier to entry for EQEMU is substantially lowered. Finally with Titanium, there's a lot less crap to disable! Regards, Mg |
Quote:
|
I hear a lot of complaints with desync's, people like not liking the lack of scrolling, etc. Just saying.
|
The takp client is fine. I box regularly on my own server with it and never had a desynch. Literally the only annoyance is not being able to mouse wheel back to 3rd person from first person. Your options are to either spend hundreds of hours learning and working to make an eqemu server classic, or to just play on the high quality, very polished Takp source code and db and deal with the first person view.
I'm just suggesting this because ive been here before. I've spent countless hours making eqemu source and database classic before takproject came out and imo it's just not worth it. I'd really recommend giving it a try because it's exactly what your looking for. |
Quote:
No sure what lack of scrolling means, mouse scroll wheel works? Regards, Mg |
Desynching is a server issue btw, it doesn't have anything to do with how good a client is
|
Quote:
|
Quote:
Regards, Mg |
Quote:
trilogy http://www.eqpvp.com/images/whatsnew/charsloaded.png versus titanium http://www.eqpvp.com/images/whatsnew/titanium.png Taken on windows 7 by the way. |
Quote:
|
Quote:
This first one is based on the trilogy client: https://github.com/erfg12/EQTrilogy-Old This is based on the mac client, but the netcode base is what you want, the opcodes and structures would have to be corrected, this requires a lot of programming knowledge https://github.com/EQMacEmu/Server/ I am working off of my own code base which is a customized version of eqemu base back in 2k11. Still have a ways to go before Trilogy is working (zone server) on my server alongside other clients. |
Nevermind we posted at the same time and you answered the question
|
Thanks man appreciate the pointers :) -- Mg
|
Quote:
|
Quote:
https://github.com/randy-girard/OpenEQC I also found a Trilogy client so I'm messing around with it. Anyone know anything about OpenEQC? Regards, Mg |
Quote:
|
Quote:
How about we all do whatever we want to do, then those of us that are working towards some sense of classic (any sense) can post all our stuff to some sort of centralized host and include a readme explaining what the goal of our project is and what we did and what our future directions are? |
My goal (and it is a compromised goal)
1. is to get trilogy client and corresponding source code from openEQC working using some database (whatever works). That is milestone 1 for me. 2. Modify the database to get it as classic as possible, and remove all quests for now. (I have no idea how to work on the database would love some links for direction) And that's it. #2 would be ongoing. Other thoughts? |
Quote:
Regarding this: Quote:
You won't find anything closer to it beyond TAKProject which is also open source at https://github.com/EQMacEmu/Server Some amount of programming effort needs to be put in by one person and not just a bunch of 'idea men' coming up with the best theoretical project. If you guys had researched why EQEmu is in the state that it is, you'd find out that it's 1) Open Source, 2) Not compatible with Trilogy due to the protocol and 3) Has a project named PEQTGC which provides an open source implementation of live. There's a reason why P99 is closed source - it's because they are proud of their work and don't want to splinter the community that they have. Same with EQClassic. Instead of trying to think of the most horrible ways to 'take down the beast that is P99' - why not just create your own open source project and not care about what anyone else does, or contribute to this place which has an end goal of what you are proposing anyways. Word of warning: You'll get people that take your code and use it if it's open source. This initially seems like what you'd want to do, as anyone can use your code and that fits your mantra. But everyone has an ulterior motive and no one is pure and you'll regret doing so. Open source sometimes inspires a great collective of minds to come together. But the other half of the time, it inspires a clusterfuck of jealousy and inspires idea men who ride on the coattails of greatness so they can put their experience on their job application at Starbucks. Proceed with caution. |
Quote:
|
Quote:
I have no doubt others are doing their part with whatever system they have. I'm glad you posted this, little by little we may actually get some shit done collectively. Also, many will say they've made things custom and it isn't classic or blah, blah, blah. I can be the judge of what I want to use as with others. The point is getting more accurate content not perfectly accurate content. |
Quote:
|
Quote:
http://wiki.eqemulator.org/p?So_You_...nage_A_Server? |
Yes Secrets, we are all human.
Taking the risk to make it open is an act in humility. That other stuff about credit and jobs means nothing to me, personally. People can typically see through that. |
Quote:
EQEmulator is not a community where we leak the latest and greatest programmers in the communities' work. If you want that type of community, I recommend this website: www.ragezone.com |
Quote:
Quote:
.................. Correct me if I'm wrong. You seem to be describing a club with the community inside the club. Stealing is not the intention of `many`. If `many` had the ability/time to make contributions, they would. Sure, `many2` may have no interest in contributing, this is established. Semantics aside, this seems to be more of an issue of general outlook on things. Those that say "let's make this work" and those that are devil's advocates. There is a place for each in the club/community. |
Quote:
|
|
Thanks provocating.
|
Quote:
|
Contact me bro!
It's in my selfish nature to assist people where I can so I can achieve my self-righteous goal of getting classic content? Yeah, that's it... |
Quote:
|
Quote:
EQEmu is built more on the Cyberpunk mantra than 'just' open source. |
Quote:
If that's the case, then they were listening more to their marketers and not to their consumer base... |
All times are GMT -4. The time now is 08:50 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.