EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Archive::Development (https://www.eqemulator.org/forums/forumdisplay.php?f=621)
-   -   MOB Line Of Sight (https://www.eqemulator.org/forums/showthread.php?t=15370)

fathernitwit 08-22-2004 03:31 PM

just as a quick update...
- I have been working with Wiz a bit and have gotten this working for all (that I know of) zones. Wiz is working on pathing using my new maps.
- I have just modified my .map format, so it needs more testing.
- Wiz and I are testing it, then we will release something.
- Having a hell of a time getting the zone converter program to work on windows.
- Reading from s3d directly into .map, which get read by zone.
- I have a command written to dump your current partition to an obj file so it can be viewed in a renderer, for debugging.

Ausfox 09-15-2004 12:10 PM

So the problem is that AI can't actually see the world and you have to tell it where the walls, etc are?

govtcheeze 09-15-2004 02:02 PM

This month old post no longer applies...LOS is working with 5.8.

Ausfox 09-16-2004 12:41 PM

So what your saying is because its done, your not allowed to improve or discuss it. :roll:

mattmeck 09-16-2004 01:43 PM

no he is saying the issues discussed in this thread are already fixxed so there isnt a pont in discussing fixxes for whats already fixxed.

Stop trying to start issues kkthx~


All times are GMT -4. The time now is 12:55 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.