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Someone probably already said this and I missed it, but Tradeskills would be kewl, but first do the zoning and the other stuff that makes it playable. What good is a tradeskill if you can't use it? :p
Also, devs should work together on ONE area and get together for meetings and talk about what they got, if everyone works on the same thing (aka the zoning issue) then you might be able to resolve it quicker. I would say the zoning issues and anything else that makes it playable should always come first, features can come after. Features are no good if you can't even play on the emu, hehe. I only scanned through the posts, to many :p, if I repeated anything....my bad :D |
Trade skills do work I believe, you just have to create them :)
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You know, maybe we've been going about this all wrong. Perhaps all the zones spawns and everything are inside Everquest all along, we're just unable to pop it up. If you think about it, for Verant to run the way they do would require lots of computer power, and a lot of time just optimizing the spawns. It would be nice to know how Verant actually runs everything to get a smooth game with lag only from the modem connecting to it or 2k+ in users.
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Distributed computing.
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yeah, i could draw a diagram of how I think EQEmu would best work. But i think the database should be seperated. For each computer should be cut and run a mysql of the content it should have. For Example: There should be one computer to handle accounts and characters, and maybe items. Then each zone should be ran on a seperate computer with it's zone's spawns factions, etc. But I think going like that will remove a whole lot of lag and computer run-down.
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Varent has a pretty nice size server running EQ, actually they have alot. They spawn the beasts through there server, it is not in the game at all. If you got online on one of there servers and you was the only one on there, you would still be running the internet because it still needs to read the spawns etc... What kind of server would you think you would be running if your GROSS income was $74,867,000? Take out bills, still have a nice size sum left, maybe $60,000,000? A month? Thats just wild! How did I get them numbers? Well, just take $13 a month times the number of people online, around 443,000, last time i checked. So I bet they run spawns off there server they are not in the files. If they are, I would be really surprised! I don't know much about servers and stuff, so I could be wrong you know.
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I have played the Emu for only 3 days now but i wanted to give my opinion :)
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I got a hacking game! Will that work to hack VI? huh huh? I try! whats there IP address? Actually they might be in the game, I hack them now, mwahahahaha!........................../eyebrow
Quests do work, just don't have to many on servers. I believe that AI will be kinda difficult :( Would have to set most mobs where they go, what to do, how to do it, when to do it, I think the computer would explode pretty soon, or maybe even the programmers brain! Just hire some Varent workers, get them to come in, or go work for Varent undercover...yea, thats it! Go apply for Varent as a deep dark undercover agent! There we go!!! YEA!!!!! I think its my bed time......no? |
Quests are working, so are tradeskills.. you just have to make them
Pathing- we /have/ a waypoint system, it stresses way too much.. and the spawns aren't our problem.. since the world databases are third party. Horses/aa/disciplines/ PACKETCOLLECT we don't have data on these Luclin zones work.. bankers and vendors work.. GM training is the only one that doesn't work yet /ooc works for everyone on the world Guilds work, mostly EQ servers run about 3-5 zones per server, based on average load(usage) and have nice amounts of memory, and are quite dedicated.. |
What 'bout quest container combines? Are those in?
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Yeah, just make 'em like trade skills I bet
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Well, wouldn't that force you to make combines in trade skill containers like tailor kit, jewel kit, etc?
Or can you flag a container to use a bogus skill, say, evocation, and have a evocation based combine? |
I currently run the EverHack server and I would REALLY love to see all the zones fixed and especially NPCs ROAMING!!!!!..... EverQuest is not everquest without roaming creatures. It just brings the game to life!
Nic |
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