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-   -   EQEmuLauncher V0.5 -- first release (https://www.eqemulator.org/forums/showthread.php?t=31197)

Zordana 05-10-2010 05:37 PM

Quote:

Originally Posted by orkim (Post 187725)
Zordana,

The patcher looks to be coming along nicely. Just wondering if you were planning on having this open source at some point so others could hack on the code?

-ork

not sure about this yet, since the only reason to do so would be to "prove" that it doesnt have any backdoors or shit like that.. but there are other ways to find out things like that.. you can basicaly track everything an application does..
projects like this is my hobby, so its like giving away my hobby if others work on it :) if you know what i mean

orkim 05-10-2010 07:12 PM

I'd be more interested to have open source so if you happen to disappear, others (or myself, or whatever) could pick it up and continue working with it. All to often it seems people burn out after X days/weeks/months/years/etc and it would be nice to be able to extend it. Personally anyways, that why I much prefer open source applications to use in my projects.

However, that said, 99% of the time I never even look at the source code. Guess it's more of the idea that I *COULD* if I wanted too, not that I even would. Just imagine something down the road changing and not being able to update the patcher. :P

Just my $0.02 about it.

-ork

Zordana 05-10-2010 07:14 PM

Quote:

Originally Posted by orkim (Post 187728)
I'd be more interested to have open source so if you happen to disappear, others (or myself, or whatever) could pick it up and continue working with it. All to often it seems people burn out after X days/weeks/months/years/etc and it would be nice to be able to extend it. Personally anyways, that why I much prefer open source applications to use in my projects.

However, that said, 99% of the time I never even look at the source code. Guess it's more of the idea that I *COULD* if I wanted too, not that I even would. Just imagine something down the road changing and not being able to update the patcher. :P

Just my $0.02 about it.

-ork

yeah, true, if i will EVER stop playing EQ or stop being that involved with that, i will make it opensource, definitly.. when toys get bored, i throw em into the folks if they want it :>

GeorgeS 05-10-2010 11:21 PM

Sadly many of the good tools never have their source released.. Back in 2003 there were some great programs which I only have the compiled code. I could therefore never study how they were coded, or fix them when we were chasing live then. Think of the spell editors that probably don't work any more...

GeorgeS

Akkadius 05-11-2010 12:15 AM

http://moestaverne.com/eqemulauncher/screenshot5.jpg

It's coming along quite nicely. He's adjusting path-files per client so each client will load files accordingly.

Background will look white in this case, it's really transparent.

Taurinus 05-11-2010 12:48 AM

Looks good. What's it written in? My quick guess is something.net.

Zordana 05-11-2010 03:21 AM

Quote:

Originally Posted by Taurinus (Post 187739)
Looks good. What's it written in? My quick guess is something.net.

yep, written in c#

RichardoX 05-11-2010 08:41 AM

Quote:

Originally Posted by GeorgeS (Post 187736)
Sadly many of the good tools never have their source released.. Back in 2003 there were some great programs which I only have the compiled code. I could therefore never study how they were coded, or fix them when we were chasing live then. Think of the spell editors that probably don't work any more...

GeorgeS

Yeah, do you remember in eqemu ver. 4.5-5.0 when the eqemu tool was available? It was an all-in-one emu editor that worked very well I might add. It had an item editor, loot editor, grid creator, character manager and a lot more. Unfortunately that fell through as eqemu progressed and I do not believe the source was ever released.

Zordana 05-12-2010 10:26 AM

need a tester (with titanium client)!
send me a PM

Zordana 05-16-2010 09:20 AM

Version 1.0
http://www.eqemulator.org/forums/showthread.php?t=31288


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