Code:
sub EVENT_ENTERZONE { This will make it so it only flags you when zoning into your contested zones |
Didn't work :( After you zoned into the contested and zoned out it still kept you the forced pvp state.
BUT, thanks to all of you, its now working. Code:
sub EVENT_ENTERZONE { I am working on a bonus to players who play as pvp for the risk vs reward. I could not get the bonus to kick in without a sub event being called. Which means if even you turn pvp, the bonus wont kick in until you zone, item, or whichever. So the only solution I could come up with was to use a timer on each logged in character at all times. Will that be a memory hog? Would there be a better way? 1 major problem is the bonus will not turn on when you zone into a contested zone and the pvp is forced. I Will continue to work on it! |
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