Eheh...did a lil research, and made a guide for yall!
This is for everyone complaining about not being able to get on eqemu because all they have is the eqlive current files....with this, you will be able to play now!
1. Patch EverQuest to the latest patch. 2. Copy the complete EverQuest Directory (C:\Program Files\Everquest\ or whatever filename you have it under) into a new directory. Rename that Directory to "EqEmu" (so it's C:\EqEmu) 3. Go to: http://sourceforge.net/project/showf...lease_id=98770, Scroll down until you see EthernalQuestEQ (win32) and download Emu_0_6_6a.zip. 4. Unzip the contents of the EthernalQuest Emulator file while retaining the directories (the last part is important and will give the emulator it's own directory and placeall files in the correct sub-directories) with destination: C:\. If you use "Winzip", that specific funtion is default off. You can switch it on by thicking the small box: "Use Folder Names". 5. Notice the directory C:\EthernalQuest that has been created 6. Open C:\EthernalQuest from the step above and paste all of it |
:-(
Hey, i dunno if that works or not actually....i think it does, but i get 1017 error....well, you guys try and if it dont work, well, sorry i tried my best
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I tried Talon0202's solution (he left out that you have to edit the 2nd line of emuconfig.dat to show the correct path of your everquest files).
It does not work. The problem with EthernalQuest or HackerQuest (both of these sites host the ethernalquest files) is that they rely on EQemu's registration server to update their files. EthernalQuest Host.ini [Registration Servers] { "localhost:5999" } [Login Servers] { "localhost:15900" "localhost:15901" "localhost:15902" "localhost:15903" } Please note that the registration server is the same as EQemu's. [Registration Servers] { "eqlogin1.eqemu.net:5999" } [Login Servers] { "eqlogin1.eqemu.net:5999" "eqlogin2.eqemu.net:5999" Appreciate you trying to help... but if your files, like mine are not patched, then you will need to wait for EQemu to find a way for others not to take advantage of their bandwidth :( |
I totally approve Hogie's choice (even if nobody cares of what i approve or not, of course, but i said it!). at least half of the content of that forum comes from guys who don't read what's written and take it easy by asking all the time the same things... Nobody here is in position of asking or claiming anything about EqEmu, that soft is amazing, developpers do a great great job, support prolly almost all the costs, for the bandwith, the servers and so on... well, in french, i would say : "Chapeau bas, Messieurs !"
And for the patch server, it should only affect those who... didnt followed the instructions because they dont want to read!!! so... well... how to say... next time, you ll pay attention to what you do... Good decision, Hogie. |
"Im taking the patch server down until we redo the system. I am tired of it being leached by everyone (Hackersquest & our users) that have not helped pay for the bandwidth for it."
Is paying a requirement? Isn't this free software? I'm going to make the assumption that you've under-estimated your needs. If you're going to run a project of this size with this many followers you'd better be prepared. I can see that you aren't. |
heh i got 3 EQ folders...... 1 for eqlive.... 1 for testing out stuff.... like making it play surfacing instead of that old annoying classical crap....... and one for EMU......... yes you may think i have too much time on my hands.... and i do heh later
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For Aspirax, short resume of the post :
People who play both EqEmu and Eqlive, without duplicating the folders where they store the game, have to patch their game each time they swap from one to the other one. Doing this, they use way to much of the bandwith Hogie's paying for. Hogie says that the donations are welcome but never said that there will be a fee for using the patcher. The dev team is working on a login engine that will keep traces of what players download. So, they will see who doesn't follow the instructions and repatch all the time their files, and will take actions against them. |
I think Muuss is right. This changes are important to keep EQEmu server working well. Im not a regular EQLive player, but if you use both servers... Please... MAKE A BACKUP!!! :twisted:
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Thanks Talon0202!!!! Your post on the fixeq is a god send.
As for Muuss.... Please give us more credit than you do. I found this site the day before the patcher went down. It took 6 hours to patch everquest and expansion (yes I had one of the first versions). The next day I got on and played till I got booted. Being able to run without the patcher was unclear to me. People make mistakes... and are human, please give them some credit. I still agree that this is Hogie's baby and he has the right to do what he likes. Bandwidth stealing is an issue, and he has the right to address it. Even so HE never called people dummies for not understanding the patch program - follow his lead. |
Ya, you're right about more credit for people who are rookies with that kind of projects. Tho, the major fact is that most of them dont read the instructions and just click everything everywhere without trying to undestand... gniiiii, that Windows (tm)(c) culture makes me becoming mad ! :D
Perhaps some people should work on a better documentation (easy to say, of course, more hard to do, or to get involved in) and provide more clear technical details for the less experimented users... |
I think you guys are searching for this:
http://www.geocities.com/asdfasdfasdfasdfasdf/EQfix.zip Make good use :twisted: |
That's warez. You have been warned.
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nah, i keep my first opinion, there's a job to do in the documentation side :)
(i wish i had the time and skills to do it). |
Grrrrrrrrrrrrrrrrrrrrrrrr i just installed pop expansion and come to find out the patcher is down :evil: now i can't play eqemu at all it messed up some of the files for it
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