On a VMWare image that normally works great with this install I'm now getting lots of errors. Things go south right after Maria gets installed it seems:
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Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT... |
Anyone know the best way to add bots in after using this installer? :confused:
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Should be able to run the eqemu_server.pl (in your main eq server folder)
Akkadius had added an option in there to install/enable bots. |
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http://i.imgur.com/TxZfxoY.png |
I don't even have eqemu_server.pl. It must be because I am using an older version from a few months back. Can I just redownload and install ontop of the older version? Or do I need to uninstall everything?
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http://wiki.eqemulator.org/p?Akkas_P...#compatibility |
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I seem to be missing eqemu_update.pl after the installation. That brings up another question. The installation seems to stop with eqemu_server.pl running and not with "press any key to continue". The EQEmuServer folder is approximately 828MB with 7,674 files, on a Windows 10 64-bit system. Any help would be greatly appreciated.
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Issues
I just discovered this site this weekend. I was curious if it were possible to start up and run my own EQ server for myself and a few friends and maybe run early expansion content as we all quit playing in the early 2000's.
It appears it may be possible, but so far I have been unable to get the server up. First I tried the manual method and lastly I have tried the installer. After running the installer and selecting t_start_server_with_login_server I get all 4 windows opened, but it does not progress from there. The login server window has red errors: [Error] Handle_NewLSInfo error, remote address was null, defaulting to stream address 127.0.0.1. [Error] Mysql query returned no result: SELECT ifnull(WSR.ServerID,999999) AS ServerID, WSR.ServerTagDescription, ifnull(WSR.ServerTrusted,0) AS ServerTrusted, ifnull(SLT.ServerListTypeID,3) AS ServerListTypeID, SLT.ServerListTypeDescription, ifnull(WSR.ServerAdminID,0) AS ServerAdminID FROM loginserver_world_server_registration AS WSR JOIN loginserver_server_list_type AS SLT ON WSR.ServerListTypeID = SLT.ServerListTypeID WHERE WSR.ServerShortName = 'Akkas PEQ Installer' I know basically zero about this stuff and have already spent the better part of two days trying to figure it out. I would be willing to compensate anyone who can give me a quick rundown and get this server up and running so that I dont spend another week doing it. |
I get everything up and all four boxes show up after starting server, but trying to log into server I get the zone unavailable and sent back to char creation screen.
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Just managed to install, made my character and zone to the starting zone without much issue on my Windows 10 Home (64bit). I have not tested everything but so far the basic things work just fine.
Thanks. Edit: Having trouble with other members of the LAN to join my server. It can log on fine, create character fine, but when they press enter it disconnects. Will provide more detail later on. |
Thanks for the great tool!
I installed and run the batch and everything is running fine with no errors Server and Login status are UP and all seems well. HOWEVER, my server shows as LOCKED in the server select menu - any idea on what I need to do to get it to connect? My client is on a different network then server so I would like to use the login server instead of a LAN solution. |
getting errors trying while trying to install from eqemu_install.bat
ERROR 2003 <HY000>: Can't connect to MySQL server on 'localhost' <10061 "Unknown error"> [Database] missing update: 9095 '2016_01_08_command_find_aliases.sql' [Download] Saved: <db_update/2016_01_08_command_find_aliases.sql> from https://raw.githubusercontent.com/EQ...one_events.sql and then repeats over and over forever... |
Server not running. Did you try running as administrator?
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I have a running server at home on Windows server 2012 R2. I've had fun playing around with it, and today signed up for a Windows 2012 R2 VPS. I've installed on the vps and edited the login and eqemu files, but I can't get beyond character creation. I seem to remember having this problem with my LAN server, but not sure how it was fixed. I've matched up all the settings in both of the aforementioned files. Beyond that, I'm coming up empty with where to look.
Any suggestions? I don't see anything odd in log files...though I don't know what to look for exactly. |
Is there any reason that I couldn't use the login server over the web? I've adjusted it to reflect my hosting provider, for example in login.ini I now have:
local_network = 149.56.28. In fact, maybe I will just include both login and eqmu_config contents here: LOGIN [database] host = 149.56.28.40 port = 3306 db = peq user = root password = eqemu subsystem = MySQL [options] unregistered_allowed = TRUE reject_duplicate_servers = FALSE trace = TRUE world_trace = FALSE dump_packets_in = FALSE dump_packets_out = FALSE listen_port = 5999 local_network = 149.56.28. auto_create_accounts = TRUE [security] plugin = EQEmuAuthCrypto mode = 5 [Titanium] port = 5998 opcodes = login_opcodes.conf [SoD] port = 5999 opcodes = login_opcodes_sod.conf [schema] account_table = loginserver_server_accounts world_registration_table = loginserver_world_server_registration world_admin_registration_table = loginserver_server_admin_registration world_server_type_table = loginserver_server_list_type EQEmu_config: <?xml version="1.0"> <server> <world> <shortname>Akkas PEQ Installer</shortname> <longname>Durinor's Everquest(G2P50Q)</longname> <loginserver1> <host>login.eqemulator.net</host> <port>5999</port> <account></account> <password></password> </loginserver1> <loginserver2> <host>149.56.28.40</host> <port>5999</port> <account></account> <password></password> </loginserver2> <tcp ip="149.56.28.40" port="9000" telnet="enable"/> <key>aydsCjQoS2QjwQlf9rAxUkiY0O1WzQk</key> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <chatserver> <host></host> <port>7500</port> </chatserver> <mailserver> <host></host> <port>7500</port> </mailserver> <zones> <defaultstatus>0</defaultstatus> <ports low="7000" high="7400"/> </zones> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>eqemu</password> <db>peq</db> </database> <qsdatabase> <host>localhost</host> <port>3306</port> <username>root</username> <password>eqemu</password> <db>peq</db> </qsdatabase> <webinterface> <port>9081</port> </webinterface> <launcher> </launcher> <files> </files> <directories> </directories> </server> |
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That line, as far as I understand, is to define network, not a host. On my private LAN server, that line is 192.168.0. and it works fine.
I am able to login, so not sure that line would be the problem. I can always edit it and try again. |
When I added the host portion of the address, the login server shows as down.
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I tried re-imaging the hosted VPS with a fresh install of Windows 2012 R2 and re-installed eqemu, but same deal. I can see my logon server when I point my UF client to it's Internet address, and I can logon, create a character, but then the client just hangs when I try to enter world, and then eventually goes back to the logon screen. Once in a while it will error first and say something like "There was an unexpected error connecting to the logon server" or some such, but then I just try to connect again and it works, and I can logon.
I've read quite a few threads, but I'm not able to figure out where this is going wrong. I did it exactly as I did my LAN server on 2012 R2 and it is working fine. I hope to get this running. I signed up for a VPS with pretty decent specs: 4 cores/8 threads, 32 GB RAM, 240 GB SSD RAID and 500 Mbps Internet connection. I'd like to take this public and maybe have a few clients connect to it and see how it handles the load. Any help would be greatly appreciated! Thanks I'm happy to post any logs or config files etc. |
I should add that I can open HeidiSQL and make a new session and I can see that I have a peq database that looks fine, or at least looks fine to me, not really sure what to look for. When I start the server, all four windows come up and none have any errors and the launcher window looks good:
Akka's Windows Server Launcher Zones to launch: 30 Zone background starting enabled... Loginserver set to run... World: UP Zones: (30/30) UCS: UP Queryserv: UP Loginserver: UP I have also tried shutting down the local Windows firewall, but that makes no difference. I don't believe it's a port blocking issue on the hosting provider side. This is IAAS type hosting, so they are not likely to block ports by default. |
Here is what I see in the command windows when I try to logon:
[Login Server] New SoD client connection from 174.115.196.166:53015 [Login Server] Application packet received from client (size 14) [Login Server] Session ready received from client. [Login Server] Application packet received from client (size 36) [Login Server] Login received from client. [Login Server] Application packet received from client (size 12) [Login Server] Server list request received from client. [Login Server] Application packet received from client (size 16) [Login Server] Play received from client, server number 2 sequence 5. [Login Server] Client disconnected from the server, removing client. [Login Server] New SoD client connection from 174.115.196.166:60544 [Login Server] Application packet received from client (size 14) [Login Server] Session ready received from client. [Login Server] Session ready indicated logged in from world(unsupported feature), disconnecting. [World Server] Account (arcadius) Logging in :: LSID: 2 [World Server] Attempting autobootup of tutorialb (189:0) [World Server] (Durinor) Zoning from character select tutorialb (Zone ID 189: In stance ID: 0) And the tutorial zone log file shows this: [01-14-2017 :: 10:54:37] [Zone Server] Time Broadcast Packet: EQTime [05:52 pm] [01-14-2017 :: 10:55:37] [Status] Zone Shutdown: tutorialb (189) [01-14-2017 :: 10:55:37] [Normal] Zone shutdown: going to sleep [01-14-2017 :: 10:55:37] [Quests] Destroying EQEmuIO=HASH(0xd4b36f4) [01-14-2017 :: 10:55:37] [Quests] Destroying EQEmuIO=HASH(0xd4b2204) [01-14-2017 :: 10:55:37] [Quests] Tying perl output to eqemu logs [01-14-2017 :: 10:55:37] [Quests] Creating EQEmuIO=HASH(0xd0e8c74) [01-14-2017 :: 10:55:37] [Quests] Creating EQEmuIO=HASH(0xd0e513c) [01-14-2017 :: 10:55:37] [Quests] Loading perlemb plugins. [01-14-2017 :: 10:55:37] [Quests] Unable to read perl file 'plugin.pl' [01-14-2017 :: 10:55:37] [Quests] Unquoted string "false" may clash with future reserved word at plugins//Expeditions.pl line 375. [01-14-2017 :: 10:55:37] [Quests] Subroutine Cwd::fastcwd redefined at C:/Perl/lib/Cwd.pm line 812. [01-14-2017 :: 10:55:37] [Quests] Subroutine Cwd::getcwd redefined at C:/Perl/lib/Cwd.pm line 812. [01-14-2017 :: 10:55:37] [Quests] Subroutine Cwd::abs_path redefined at C:/Perl/lib/Cwd.pm line 812. [01-14-2017 :: 10:55:38] [Quests] Subroutine CalcDestFromHeading redefined at plugins//path_tools.pl line 221. [01-14-2017 :: 10:55:38] [Quests] "my" variable $Item1 masks earlier declaration in same scope at plugins//quest_handin.pl line 19. [01-14-2017 :: 10:55:38] [Quests] "my" variable $Item2 masks earlier declaration in same scope at plugins//quest_handin.pl line 21. [01-14-2017 :: 10:55:38] [Quests] "my" variable $Item3 masks earlier declaration in same scope at plugins//quest_handin.pl line 23. [01-14-2017 :: 10:55:38] [Quests] "my" variable $Item4 masks earlier declaration in same scope at plugins//quest_handin.pl line 25. [01-14-2017 :: 10:55:38] [Quests] Subroutine RandomRange redefined at plugins//random_utils.pl line 3. [01-14-2017 :: 10:55:38] [Quests] Subroutine moelib_spawn_block redefined at plugins//spawn_utils.pl line 2. [01-14-2017 :: 10:55:38] [Quests] Subroutine moelib_spawn_block_center redefined at plugins//spawn_utils.pl line 23. [01-14-2017 :: 10:55:38] [Quests] Subroutine moelib_spawn_circle redefined at plugins//spawn_utils.pl line 45. [01-14-2017 :: 10:55:38] [Quests] Subroutine GetMaxLoSDistFromHeading redefined at plugins//spawn_utils.pl line 71. [01-14-2017 :: 10:55:38] [Quests] Subroutine FaceBestHeading redefined at plugins//spawn_utils.pl line 134. [01-14-2017 :: 10:55:38] [Quests] Subroutine HeadingToShortestLoS redefined at plugins//spawn_utils.pl line 204. [01-14-2017 :: 10:55:38] [Quests] Subroutine MoveAwayFromWall redefined at plugins//spawn_utils.pl line 268. [01-14-2017 :: 10:55:38] [Quests] Subroutine MoveToFirstBestZ redefined at plugins//spawn_utils.pl line 340. [01-14-2017 :: 10:55:38] [Quests] Subroutine SpawnZone redefined at plugins//spawn_utils.pl line 373. [01-14-2017 :: 10:55:38] [Quests] Subroutine GetReverseHeading redefined at plugins//spawn_utils.pl line 456. [01-14-2017 :: 10:55:38] [Quests] Subroutine ConvertHeadingToDegrees redefined at plugins//spawn_utils.pl line 477. [01-14-2017 :: 10:55:38] [Quests] Subroutine vtell redefined at plugins//voicetell.pl line 6. [01-14-2017 :: 10:55:38] [Quests] Subroutine Autovtell redefined at plugins//voicetell.pl line 56. |
Fyi
Works a charm with Windows Server 2016.
Was up and running in a Hyper-V VM in about 30 minutes start to finish. Awesome work! |
Does anyone have any suggestions as to where I can look to try to troubleshoot this further?
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This may be an interesting snippet from my client debug log:
[Mon Jan 16 15:36:03 2017]00254:Starting char select. [Mon Jan 16 15:36:03 2017]00255:Clearing display buffers. [Mon Jan 16 15:36:03 2017]00256:Display buffers cleared. [Mon Jan 16 15:36:03 2017]00257:Initializing character select UI. [Mon Jan 16 15:36:03 2017]00258:Resetting game UI. [Mon Jan 16 15:36:05 2017]00162:D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system. [Mon Jan 16 15:36:08 2017]00259:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS [Mon Jan 16 15:36:08 2017]00260:Zone addr [:27419] received... [Mon Jan 16 15:36:08 2017]00261:ZONING [Mon Jan 16 15:36:08 2017]00262:Networking: Connection Closed [0] with 0 pending bytes. [Mon Jan 16 15:36:08 2017]00263:Networking: using port [52163]. [Mon Jan 16 15:36:08 2017]00264:Networking: Connection Established [1] [Mon Jan 16 15:37:08 2017]00265:Could not connect to :7019 [client:DisconnectReasonConnectFail,server:Disconne ctReasonNone]. Negotiation count: 597. [Mon Jan 16 15:37:08 2017]00266:Networking: Connection Closed [0] with 0 pending bytes. [Mon Jan 16 15:37:08 2017]00267:Failed to connect to zoneserver (, port 7019), result = 1, for MSG_ZONE_ADDRESS. [Mon Jan 16 15:37:08 2017]00268:THE SERVER IS NOT RESPONDING. [Mon Jan 16 15:37:08 2017]00269: end of DisplayScreen [Mon Jan 16 15:37:10 2017]00270:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17890 (char. select) g_world == NULL [Mon Jan 16 15:37:10 2017]00271:Character is . [Mon Jan 16 15:37:10 2017]00272:YOU HAVE BEEN DISCONNECTED. [Mon Jan 16 15:37:10 2017]00273: end of DisplayScreen |
So, I did a wireshark on the server while attempting to connect. I can see all the login server packets on udp 5999 go through fine, and then the conversation switches to udp 9000 and seems to go fine until I start to see some port unreachable ICMP messages on udp 9000 start to appear. These show up at the same time that (observationally anyway) the UF client dumps me back to the login screen.
This probably does not shed much light as this is probably what one would expect to see at the packet level when a disconnect occurs between server and client. |
Thanks for the guide, works great!
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Installed Fresh VM 5.0 and Win 7 64 bit with bots
Worked perfect! Thanks a ton for this!
I set up the VM session for 4gig ram. Has anyone tried using 2gig? How much ram should I set aside? This discovered when installing. After installing bots you must capitalize the first letter in a bots name or it was say invalid name. Bots work awesome! Script executed with no errors and it was just shy of awesome for the install!!! Played for 6 hours without any issues! Total install was 30 min. |
nothing worked from the get go
Installing Perl... LOADING... PLEASE WAIT... The system cannot find the path specified. .pl=Perl Perl="C:\Perl\bin\perl.exe" %1 %* Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT... WARNING: The data being saved is truncated to 1024 characters. SUCCESS: Specified value was saved. Could Not Find C:\EQEmuServer\mariadb-10.0.21-winx64.msi Installing MariaDB (Root Password: eqemu) LOADING... PLEASE WAIT... Need some help plz |
Are you sure you are not trying to install it in a 32 bit windows environment?
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No I'm running 64 bit windows. when I download the zip file and extract to the folder created there are 7 files I open the .bat file as admin and that's what I see, and it crashes closes on its own. |
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got it to download after a fresh reinstall of windows. I have these errors
[World Server] Loading server configuration.. [World Server] CURRENT_VERSION: 1.1.3 [World Server] Added loginserver 127.0.0.1:5998 [World Server] Added loginserver login.eqemulator.net:5998 [World Server] Connecting to MySQL... [Status] Starting File Log 'logs/world_7856.log' [World Server] Starting HTTP world service... [World Server] Checking Database Conversions.. [Copy] folder doesn't exist, creating 'updates_staged/' [Info] For EQEmu Server management utilities - run eqemu_server.pl [Update] Database up to date... [World Server] Loading variables.. [World Server] Loading zones.. [World Server] Clearing groups.. [World Server] Clearing raids.. [World Server] Clearing inventory snapshots.. [World Server] Loading items.. [Error] Error Loading Items: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size. [World Server] Error: Could not load item data. But ignoring [World Server] Loading skill caps.. [Error] Error loading skill caps: EQEmu Exception (Shared Memory) in C:\EQEmu\master\common\memory_mapped_file.cpp at line (112): Could not open the file to find the existing file size. [World Server] Error: Could not load skill cap data. But ignoring [World Server] Loading guilds.. [World Server] Loaded default rule set 'default' [World Server] Loading EQ time of day.. [World Server] Loading launcher list.. [World Server] Reboot zone modes OFF [World Server] Deleted 0 stale player corpses from database [World Server] Loading adventures... [World Server] Purging expired instances [World Server] Loading char create info... [World Server] Zone (TCP) listener started. [World Server] Client (UDP) listener started. [World Server] New UCS Connection from 127.0.0.1:50051 [World Server] New QS Connection from 127.0.0.1:50052 And the maps that are running are bouncing around from 10 to 30 very quickly is this normal? |
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did you put patchme on the shortcut?
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Not sure what ya mean can you explain a bit? The client to use is Titanium edit right?, I cant even get it to load to play as normal let alone get it to switch over to the private. the server does look like its ok just the 2 little errors at start after I changed the listen port it was ok. also I'm trying to get this to work as a lan server for my kids, any help would be helpful. |
https://i.imgur.com/HktOxn9.png
Should read before attempting stuff. This has been the same process for 10+ years. But create a shortcut on your desktop, then add patchme to the targetline |
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