Popular servers: Hardware & Number of ZoneServers?
I do hope this is the right place to post this, please feel free to move if it is not. :)
This is just something I've been wondering about, due to the recent problems I've been having with my ForEverQuest Server. :) Now Melwin and Sotonin have already kind of answered this question, but I was wondering about the rest of you who run 'serious', long-term servers. If you have a popular-ish server, what are your hardware specs, and how many zoneservers do you run? (static or otherwise) Also, do you run anything else on the server at all, and what is your server load/CPU usage like most of the time? I would be super-grateful for your answers! :) |
EverQuest Anthology server specifications are :
- 1 Server (P4 2.6C 2Go RAM) for SQL DB - 1 Server (P4 2.6C 2Go RAM) for FTP/WWW - 1 Server (Bi Xeon 2Go RAM) for World - 5 Server (P4 2.6C 2Go RAM) for Zones, each server running 6/7 zones, all zones atm are statics. - Internet connection is a 100mb/s line. Our new platform will be ready by the start of the next week, with the release of one server, and we will then release one more server per week. We plan to add later more servers to support more zones, but as EverQuest Anthology will features first only Antonica, it will be ok. When Nemo will be up, maybe he will be able to post more info if you need more~ |
I'd recommend against running multiple servers unless it's absolutely necessary (and it only is when you have 1000+ simultaneous players, if even then). We run a single box with the following specs:
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about this platform, we decided it because we do and will do lots of changes/addition to the server that will need quite some resource. this way, players shouldnt have to complain about lack of performance from the server side. NB: Alkora is not dead. Stay tuned to EQA :twisted: |
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but with EQA's plan .... :twisted: |
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I don't claim to know EQA's no doubt very leet plan, but yeah, considering WR is the server that has had the greatest potential resource-eating done to it so far (149 players online simultaneously on one occasion, 75 people in one zone on another) I don't see how you could possibly eat up the resources of two machines, let alone five, without some seriously sloppy coding. |
PEQ The Grand Creation uses:
sysinfo: [os! Linux 2.4.22-1.2194.nptl (fedora/redhat)] [ram! Usage: 445/1000MB (44.50%)] [cpu! AuthenticAMD AMD Athlon(tm) XP 2400+, 1995MHz (256 KB Cache)] [disk! / (65GB Free, 70GB Total), /boot (85MB Free, 94MB Total), /dev/shm (496MB Free, 496MB Total)] [load! 18.64 20.42 19.16] on a 100Mbit pipe running 30 dynamic and 11 static |
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Melwin isn't entirely right here, because I have done some extremely heavy optimizing to WR's code.
I doubt a standard EQemu release could handle 75 active zones nearly as well as WR's source can, but still, a box like ours covers most of it. |
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Thanks for your answers, everyone. It's actually been very helpful :) Wize_one, your post was quite insightful as you seem to be running the same sort of hardware as I am, but with 1GB RAM instead of 512MB. I am definitely thinking of upgrading to 1GB RAM myself at some point.
And wow, EQA is certainly running a lot of hardware. :shock: |
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Optimizing is cheaper than buying P4s. :P |
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:kool: |
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