0.5.5 DR1 Binaries
For those who don't know how to compile I have uploaded the latest binaries on my website.
First off : THERE IS NO SUPPORT if the boards start flooding with questions about these binaries I will remove them I have posted these for people who want to fool around with them and see if they can get it to work. There are still bugs but I have found a way around them and posted them on the website. Go here to get them: www.rama.demon.co.uk/5.5DR1VSNETBinaries.zip (Compiled by Tertiary) http://68.33.10.32/ (Compiled by Nilar, thanks to ripmage for hosting) Bugs World.exe crashing - World seems to crash when certain character class/race combos are created. Dark elf wizard and warrior works though so once you in game you can change yourself with #permarace and #permaclass. If world.exe is crashing, use a database tool such EQAdmin and delete the characters in your database and try again Loginserver.ini- In loginserver.ini add [ChatChannelServer] to the end and put an extra blank line after it. (like hitting enter to create a new paragraph) If you dont do this your server wont appear on the server select. |
Thanks for the binaries Nilar. Dark elf warrior works fine as well as the wizard. I'm going to do some testing tonight and find out all the race/class combos that DO work.
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Thanks for the binaries
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Good Deal :)
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Could someone repost this because the link is dead now?
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nope
hmm yeah its not up....
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For now use this link until I get a better host for these files.
*link broken* |
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Awesome Tert. I'll add your link.
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hmm I cant run them I keep getting an error about libmysql.dll not found, If I need to change a file location how can that be done? do I need to open it with bloodshed?
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hmm I see thats something in the howto, but I used the other howto that nilar posted me on my thread. I wonder if I can somehow change this error any help would be appreciated. (I couldt use the other howto becuase of errors in editing my system evrioment variables)
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Not enough info provided Sarkamen. When and where are you getting this error?
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Also Tertiary the binaries seem to work fine for me. All commands working and havn't ran into many major errors yet. |
yeah I am sorry it wasnt to hard to fix....but what I did doesnt make sense, the first binaries I had same prob as tert so I am testing his now.
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hmm
I am sorry this is the first time I have got into the game, and I get either disconnected form the zone server or it says that zone is not available. Is there something I need to do? the zone servers say sleeping when I go in game is that right?
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This is a topic for support. Go post this problem under Win32 Server Support.
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Tertiary, I had some issues with Zone.exe crashing when I started it, was trying to read from an invalid memory address, so I am using Nilar's Zone.exe with your World.exe and EmuSharemem.dell files and it seems to be ok now. Only one issue, when I close world.exe it causes an invalid memory address error and sometimes if someone does something with a zone in game Zone.exe crashes, I will get you the error info asap, just wanted to mention this here. Thanks alot for providing these bins!
Jezebell - 255 Overlord (GM-Impossible) |
you know that sounds like what I my problem is, mine has the memory problem too... hmm but I dont boot my zone.exe I run the boot5zones.bat which is the same in essence but hmm I also have that odd text overlay
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ok, post this "odd text overlay" on the other topic you started and we will get it figured out :)
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For your other problem(s), if you can tell me how to reproduce them I will try and fix them if they are specific to my Dev-C++ binaries. (info on what DB you are using may also be helpful). I assume Nilar's VS NET 2003 compile doesn't have these bugs ? (or does it have others if you are using a hybrid of both) ? |
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This includes #npcspawn add and probably others. I have taken down the links to my Dev-C++ port of the 5.5DR1 source and binaries until (if) I have a fix. If you already downloaded my binaries, download Nilar's instead (and thanks again to Nilar for finding this problem). |
I am using your World.exe and shamemem and Nilar's Zone.exe because your Zone.exe was crashing when started on my system, everything seems ok and #npcspawn create works fine, only thing is #npcspawn delete crashes the zone. Prolly related to the issue you just mentioned :)
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I think the #npcspawn delete crash may be a long standing issue: http://www.eqemulator.net/forums/viewtopic.php?t=11149 |
I've found that #npcspawn delete only seems to work on mobs that have already been sourced into a database. It usually crashes a zone if its used too many times or if you use it on a mob that you #spawned.
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I havn't tested them all but I've noticed most wood elf/combos crash world.exe. There is a fix here that tofuwarrior posted but when I tried correcting this I kept getting an error when compiling
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I think RexChaos was doing some testing with race/class combos, not sure if he has a list or anything.
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Yeah Rex could probably tell you. He was the first person who really tested my binaries out.
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Link broken for 5.5DR1 binaries :(
Cant download any 5.5DR1 binaries, links broken too in this Tuto http://www.eqemulator.net/forums/vie...45a24cbe29bbe1 Any solutions ? :p |
OK, here is a link to a set I compiled with VS NET 2003.
www.rama.demon.co.uk/5.5DR1VSNETBinaries.zip Quote:
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Woohoo! DAMN! Why must I be at work no?!?! Grrr....I wanna go home and try these out. :)
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My list of areas I COULD start a character in with Nilar's world.exe are:
Halas Erudin Neriak Kaladim Gukta Oggok, Freeport (east), Surefall Glade, Kelethin, Felwithe, Ak'Anon, Rivervale, and Cabilis ALL crash upon creation. I didn't try every race/class combo, but it appears to be zone related as far as I can tell. I'll keep trying if these new ones from Tertiary don't fix it. |
/bow Tertiary
Btw, i get a 1017 error when trying to connect, guess its normal since i installed a fresh EQ and have to do an update :/ I'm correct and i will have to wait a new EQemu version/fix or i'm wrong and i have missed something in the configuration of EQEmu (Dont say me im wrong, i start to have a ...bip... headache :p |
Nice tertiary, I added it to the links on the first post. Although I cant figure out why my world.exe is having problems when compiling. I always use this setup when compiling. Maybe its outdated?
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Those binaries were built in 'Release' configuration while yours seem to have been built as 'Debug', though I don't think that should make any difference. (Menu option Build/Configuration Manager then select Release in the Active Solution Configuration drop down box in VS NET 2003). |
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