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-   -   0.6.2 errors (https://www.eqemulator.org/forums/showthread.php?t=19261)

vRandom 09-04-2005 09:17 AM

0.6.2 errors
 
Woot, 6.2 :) thanks dev's

Here are my problems with running it, though :)

i'm getting some errors i dont undersand.

First off there was a missing opcode, OP_LoginServerDisconnect=0x03, i copied it from the preivous opcode file i had. (not sure if thats correct to do or not)

World is giving me this error:
Function Attach Error: Error #127

I did some looking in the forums there are 2 posts one was about the server name being 12 chars long the other is something about compileing with .net
(http://www.eqemulator.net/forums/showthread.php?t=18484)

I'm unsure which database i should be using, i had a dr2 version and did the changes listed in http://www.eqemulator.net/forums/showthread.php?t=18990, but not sure on that either lol

The serialize_items.pl just gives back "Unable to open field list item_feildlist.h" /shrug

Any ideas on what i could try next?
Thanks
vRandom

squire 09-04-2005 03:27 PM

I am getting the same error.

Here is the exact error:

[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Error] Function Attach Error: Error #127

[Error] LoadEMuShareMemDLL::Load() failed to attach a f
Unable to load EMuShareMem for opcodes.
[Error] Loading opcodes failed. I cant live like this!

Valex 09-05-2005 04:08 AM

me too.. and i cant source my serialize items/floor .pls..
gives like 50 errors

tremor 09-05-2005 09:44 AM

me to!!!! and problems with loading zone as well
would this have something to do with the version of mysql
or maybe variables setup?



C:\EQemu 6.2>world
Got signal 2
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Error] Function Attach Error: Error #127

[Error] LoadEMuShareMemDLL::Load() failed to attach a function.
Unable to load EMuShareMem for opcodes.
[Error] Loading opcodes failed. I cant live like this!

C:\EQemu 6.2>zone
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.2-DR1
Usage: zone zone_name address port worldaddress

C:\EQemu 6.2>zone . localhost 8780 localhost
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] Mapping Opcodes
[Status] Loading Variables
Database Error: Lost connection, attempting to recover....
DB Query Error #2006: MySQL server has gone away
Error in LoadVariables query 'SELECT varname, value, unix_timestamp() FROM varia
bles where unix_timestamp(ts) >= 0' #2006: MySQL server has gone away
[Status] Loading zone names
Database Error: Lost connection, attempting to recover....
DB Query Error #2006: MySQL server has gone away
Error in LoadZoneNames query 'SELECT MAX(zoneidnumber) FROM zone' #2006: MySQL s
erver has gone away
[Status] Loading items
[Error] Function Attach Error: Error #127

[Error] LoadEMuShareMemDLL::Load() failed to attach a function.
[Error] Loading items FAILED!
Failed. But ignoring error and going on...
[Status] Loading npcs
[Status] Loading npc faction lists
[Error] Function Attach Error: Error #127

[Error] LoadEMuShareMemDLL::Load() failed to attach a function.
[Error] Loading npcs faction lists FAILED!
===============================
Runtime errors:

MySQL Error #1405 or #2001 means your mysql server rejected the username and pas
sword you presented it.
For more information on this error, visit http://www.eqemu.net/eqemuerror.php?id
=1

Hit any key to exit

phasepuma 09-05-2005 02:32 PM

Same thing here.

vRandom 09-05-2005 06:54 PM

I tried the latest updated compile from sourceforge. Here is the worlddebug.ext output.

C:\eqemu_6.2>worlddebug
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] EMuShareMem loaded
Opcode OP_Command is missing from ./opcodes.conf
Opcode OP_MailboxHeader is missing from ./opcodes.conf
Opcode OP_MailHeader is missing from ./opcodes.conf
Opcode OP_MailBody is missing from ./opcodes.conf
Opcode OP_NewMail is missing from ./opcodes.conf
Opcode OP_SentConfirm is missing from ./opcodes.conf
Opcode OP_RAWSessionRequest is missing from ./opcodes.conf
Opcode OP_RAWSessionResponse is missing from ./opcodes.conf
Opcode OP_RAWCombined is missing from ./opcodes.conf
Opcode OP_RAWSessionDisconnect is missing from ./opcodes.conf
Opcode OP_RAWKeepAlive is missing from ./opcodes.conf
Opcode OP_RAWSessionStatRequest is missing from ./opcodes.conf
Opcode OP_RAWSessionStatResponse is missing from ./opcodes.conf
Opcode OP_RAWPacket is missing from ./opcodes.conf
Opcode OP_RAWFragment is missing from ./opcodes.conf
Opcode OP_RAWOutOfOrderAck is missing from ./opcodes.conf
Opcode OP_RAWAck is missing from ./opcodes.conf
Opcode OP_RAWAppCombined is missing from ./opcodes.conf
Opcode OP_RAWOutOfSession is missing from ./opcodes.conf
00318BD0
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=44455
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading guild link..
[Status] EMuShareMem loaded

C:\eqemu_6.2>

It crashed at this point. :) I figured i'd look in other opcodes files to find the ones that were missing.

vRandom

Rezyn 09-06-2005 01:03 AM

I added those missing opcodes in as 0x0000's but it just crashes.

phasepuma 09-06-2005 09:55 AM

I tried that also. : / same result.

fathernitwit 09-06-2005 04:01 PM

binaries fixed hopefully.

Dr Zauis 09-06-2005 05:31 PM

I just seen one up but locked and thats more than I have seen in a long while so maybe I will try to make work in a few days.

vRandom 09-06-2005 05:48 PM

Quote:

Originally Posted by fathernitwit
binaries fixed hopefully.

They don't crash anymore, so thats a good thing :) Thanks fathernitwit

Now to figure out why i can't seem to log in, lol

I have to work to much in the next few days, so i'm not going to be able to get back to testing till maybe this weekend. :( but maybe someone will have a tutorial by then :) hehe

Thanks again fathernitwit

vRandom

tallerin 09-06-2005 08:07 PM

i'm getting errors with this newest binaries fetting them in zone and world

WORLD
Quote:

[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] EMuShareMem loaded
00358AA8
[Status] Loading variables..
[Status] Loading zones..
[Status] Clearing groups..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=46124
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading guild link..
[Status] EMuShareMem loaded
[Status] Loading GuildList from database...
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Formatting drive C:
TCP listening on:xx.xx.xxx.xx:9000
World server listening on: xx.xx.xxx.xx:9000
Connected to LoginServer: eqemulator.net:5998
30312 New TCP connection: xx.xx.xxx.xx:1287663896
30312 New TCP connection: xx.xx.xxx.xx:1287663896
New zoneserver: #1 xxxxxxxxxx:1033
New zoneserver: #2 xxxxxxxxxxx:1034
Zoneserver SetConnectInfo: xxxxxxxxxxx:1034: xxxxxxxxxxx:8780
Zoneserver SetConnectInfo: xxxxxxxxxxx:1033: xxxxxxxxxxx:8781
69672 New client from ip: xxxxxxxxxxx port: 1036
Logged in: (CharSel) LS#68048: tallerin
Received unknown opcode: 0x0107 size:0 bytes
Attempting autobootup of gfaydark (54) for Tallerin
Zoneserver SetZone: xxxxxxxxxxx:8780 gfaydark (54)
Enter world: Tallerin: gfaydark (54) (EnterWorld)
Zoneserver SetZone: xxxxxxxxxxx:8780 gfaydark (54)
Zoneport=8780
Client disconnected
Removing client from ip:xxxxxxxxxxx port:1036
ZONE
Quote:

[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] Mapping Opcodes
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] EMuShareMem loaded
[Status] Loading loot tables
[Status] Loading doors
[Status] EMuShareMem loaded
[Status] Loading Doors from database...
[Status] EMuShareMem loaded
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 7059
[Status] Loading guilds
[Status] Loading guild list
[Status] EMuShareMem loaded
[Status] Loading factions
[Status] Loading titles
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 180 commands loaded
[Status] Starting EQ Network server.
[Status] Entering sleep mode
Connected to worldserver: xxxxxxxxxx:9000
Map header: 74949 faces, 4817 nodes, 124159 facelists
Loaded map: 224847 vertices, 74949 faces
Map BB: (-2693.16 -> 2766.28, -2803.81 -> 2717.22, -98.53 -> 80
Map ./Maps/gfaydark.map loaded.
Path File ./Maps/gfaydark.path not found.
[Status] Weather should change in 11770 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading spawn2 points...
[Status] Loading player corpses...
[Status] Loading traps...
[Status] Loading ground spawns...
[Status] Loading Ground Spawns from DB...
[Status] Loading Objects from DB...
[Status] Loading Objects from DB...
[Status] Loading doors for gfaydark ...
[Status] Done loading doors for gfaydark ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Successfully loaded Zone Config.
[Status] Loading timezone data...
[Status] Init Finished: ZoneID = 54, Time Offset = 0
[Status] Zone Bootup: gfaydark (54)
[Status] 99875 New client from ip:xxxxxxxxxx port:1038
[Error] Unhandled incoming opcode: OP_AnnoyingZoneUnknown (#299
e: 8, Client: Tallerin
0: 37 02 00 00 40 00 00 00 | 7...
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:37
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
[Error] OP size error: OP_ClientUpdate expected:38 got:36
the one in zone just keeps spamming in the zone box everytime you move. click a target at starting point you can attack it but if you move and click on a target somewhere elese you get target is to far away when your standing on top of it.
also i can log into PEQ and play just fine on there.

Belfedia 09-06-2005 10:35 PM

Hello,

i start a 0.6.2 DR1 server fresh with last windows version and last peq database
i Can't log in with a char, when i create a character, zone say :

Code:

[Status] Loading npc faction lists
[Status] EMuShareMem loaded
[Status] Loading loot tables
[Status] Loading doors
[Status] EMuShareMem loaded
[Status] EMuShareMem loaded
[Status] Loading guilds
[Status] Loading guild list
[Status] EMuShareMem loaded
[Status] Loading factions
[Status] Loading titles
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
Couldn't open './addon.ini'.
[Status] Loading commands
[Status] 183 commands loaded
[Status] Loading embedded perl XS
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Starting EQ Network server.
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
[Status] 5875 New client from ip:192.168.0.66 port:1380
Map header: 26977 faces, 207 nodes, 36231 facelists
Loaded map: 80931 vertices, 26977 faces
Map BB: (-562.78 -> 492.81, -805.69 -> 708.72, -131.94 -> 602.94)
Map ./Maps/halas.map loaded.
Path File ./Maps/halas.path not found.
[Status] Weather should change in 6046 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading spawn2 points...
[Status] Loading player corpses...
[Status] Loading traps...
[Status] Loading ground spawns...
[Status] Loading Ground Spawns from DB...
[Status] Loading Objects from DB...
[Status] Loading Objects from DB...
[Status] Loading doors for halas ...
[Status] Done loading doors for halas ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
Petition 0 pettime = 1109189430
[Status] Successfully loaded Zone Config.
[Status] Loading timezone data...
[Status] Init Finished: ZoneID = 29, Time Offset = 0
[Status] Zone Bootup: halas (29)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [04:20 am]
[Status] 178094 New client from ip:192.168.0.66 port:1385
[Error] GetAuth() returned false kicking client
Dropping client: Process=false, ip=192.168.0.66, port=1380
[Status] Zone Shutdown: halas (29)

(What is GetAuth() ?)

An when i try to log another time with this char,
zone crash and reboot, world say that :

Code:

Zoneserver SetZone: eqfroggy.ath.cx:7990  (0)
360328 New client from ip: 192.168.0.66 port: 1388
Logged in: (CharSel) LS#XXXXX: esprits
Received unknown opcode: 0x0107 size:0 bytes
Attempting autobootup of halas (29) for Bourrine
Zoneserver SetZone: eqfroggy.ath.cx:7990 halas (29)
Enter world: Bourrine: halas (29) (EnterWorld)
Broadcasting a world time update
Zoneserver SetZone: eqfroggy.ath.cx:7990 halas (29)
Zoneport=7990
Client disconnected
Removing client from ip:192.168.0.66 port:1388
127.0.0.1:1379: TCPConnection::RecvData(): Error: 10054
Removing zoneserver from ip:0.0.0.0 port:0 (eqfroggy.ath.cx:7990)
Hold Zones mode is ON - rebooting lost zone
493781 New TCP connection: 127.0.0.1:16777343
New zoneserver: #7 127.0.0.1:1391
Zoneserver SetConnectInfo: 127.0.0.1:1391: eqfroggy.ath.cx:7990

Any help are VERY welcome hehe :)

Addition: when i can connect to my server, i can't hit mob, to far aways also.

kasodo 09-08-2005 06:46 PM

ClientUpdate Error
 
I am also getting the OP_ClientUpdate error from teh opcode when I try to attack mobs. Is there a update thats needs to be applied? I have latest from CVS.

PS If I cast a spell or HarmTouch a mob it will update....

Doodman 09-09-2005 02:20 AM

The OP_ClientUpdate size mismatch error is common and can be ignored.

Valex 09-09-2005 05:21 AM

Im having some serious server issues..If anyone could help,ive made a post in Support Window servers section,

Everythings messed up.. But i can log in=)

phasepuma 09-09-2005 05:26 AM

well, the binarys are still crashing on me : /. I won't be able to touch this again though for a few days.

kasodo 09-09-2005 09:19 AM

opcode mismatch
 
The client update opcode mismatch happens when I go to attack a mob and it tells me too far away from target. Can that be ignored?

Strakens 09-09-2005 10:05 AM

Zone Bootup Failed - New Server with 0.6.2
 
Hi,

I am new to the EQEmu project and have been working on a 0.6.2 server setup. I get World to load and my Minilogin shows the world connection. When I try to load a zone I get: [Error] Zone Bootup FAILED!

I think it might be related to a Pearl Warning I get: [Debug] Warning: Perl dosub called for my_eval when perl is allready in use.

Not totally sure if this is new to 0.6.2 or not. But if anyone has any thoughts for me to try I need to suggestions.

btw my server is running on a Linux platform.

Here is the output from loading zone.

[Status] Using database 'eqemu' at 127.0.0.1
[Status] CURRENT_ZONE_VERSION: EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] Mapping Opcodes
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] libEMuShareMem.so loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] libEMuShareMem.so loaded
[Status] Loading loot tables
[Status] Loading doors
[Status] libEMuShareMem.so loaded
[Status] libEMuShareMem.so loaded
[Status] Loading guilds
[Status] Loading guild list
[Status] libEMuShareMem.so loaded
[Status] Loading factions
[Status] Loading titles
[Status] Loading AA effects
[Status] Loading swarm spells
[Status] Loading tributes
[Status] Loading corpse timers
[Status] Loading what ever is left
Couldn't open './addon.ini'.
[Status] Loading commands
[Status] 183 commands loaded
[Status] Loading embedded perl XS
[Debug] Starting Log: logs/eqemu_debug_zone.log
[Debug] Warning: Perl dosub called for my_eval when perl is allready in use.

[Quest] Starting Log: logs/eqemu_quest_zone.log
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Debug] Warning: Perl dosub called for my_eval when perl is allready in use.

[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Starting EQ Network server.
[Error] Starting Log: logs/eqemu_error_zone.log
[Error] Zone bootup FAILED!
Connected to worldserver: 192.168.1.2:9000
3844319 New TCP connection: 192.168.1.2:33663168
New zoneserver: #3 192.168.1.2:52569
**WARNING** You have not setup a zone server password into the database, it is HIGHLY recommended that you add a variable into variables with the varname ZSPassword and the value with random characters to protect from people connecting to your world server.Zoneserver SetConnectInfo: 192.168.1.2:52569: .:7790
192.168.1.2:50264: TCPConnection::SendData(): send(): Errorcode: Broken pipe
Removing zoneserver from ip:0.0.0.0 port:0 (.:7790)

tallerin 09-09-2005 01:07 PM

Quote:

Originally Posted by Doodman
The OP_ClientUpdate size mismatch error is common and can be ignored.

i've seen them before on my other servers i had for personal use.when i get that error now is right when my character logs in at the starting bind point.

ex. woodelf druid starting in kelethin. i can attack my druid master and get killed. when i am reloaded from death i can do it again, but if i make myself invulnerable attack druid master walk out of the druid guild (out of the starting bind point) go all the way to crushbone entrance on my client screen i am at crushbone but to the server i am still standing at druid guild at start point. At crushbone i can cast a spell on to my druid master and i get the message of him resisting that spell and remove invul and he lays the smack down on to me. so i just thought maybe those opcodes had something to do with the server not picking up the movement of the characters.

lucliner 09-10-2005 03:25 AM

yep
 
he's right... it does make sense to me that the OP_clientupdate would have something to do with updating the server that the client has issued movement commands for the character. I too have this problem and thats why I'm sticking to scorpious2k... Only true stable server that pretty much up to date with live except for the custom thingy's... aa's work and pretty much everything else works.... yall should check it out... it runs off of 5.7dr2 and they keep it that way to keep it stable

vRandom 09-10-2005 10:14 AM

unable to attack
 
I've got a server up running the newest binarys with the new minilogin, i'm still testing but i have one problem, i can't attack stuff.

I can kill things using the castspell # but not run up to them and swack them.

The search is not being nice to me atm, lol :)

I know i read of this problem somewhere, but i can't seem to find it.

Anyone want to point me in the right direction or tell me how to fix the unable to attack?

It just keeps saying , "Your target is to far away, get closer"

Thanks
vRandom

edit: i think its something to do with my database, since when i tryed to zone to freeport west from commons i end up in nek forest... hummm

jillmatik 09-10-2005 11:24 AM

Quote:

Originally Posted by vRandom
I tried the latest updated compile from sourceforge. Here is the worlddebug.ext output.

C:\eqemu_6.2>worlddebug
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.2-DR1
[Status] Loading opcodes..
[Status] EMuShareMem loaded
Opcode OP_Command is missing from ./opcodes.conf
Opcode OP_MailboxHeader is missing from ./opcodes.conf
Opcode OP_MailHeader is missing from ./opcodes.conf
Opcode OP_MailBody is missing from ./opcodes.conf
Opcode OP_NewMail is missing from ./opcodes.conf
Opcode OP_SentConfirm is missing from ./opcodes.conf
Opcode OP_RAWSessionRequest is missing from ./opcodes.conf
Opcode OP_RAWSessionResponse is missing from ./opcodes.conf
Opcode OP_RAWCombined is missing from ./opcodes.conf
Opcode OP_RAWSessionDisconnect is missing from ./opcodes.conf
Opcode OP_RAWKeepAlive is missing from ./opcodes.conf
Opcode OP_RAWSessionStatRequest is missing from ./opcodes.conf
Opcode OP_RAWSessionStatResponse is missing from ./opcodes.conf
Opcode OP_RAWPacket is missing from ./opcodes.conf
Opcode OP_RAWFragment is missing from ./opcodes.conf
Opcode OP_RAWOutOfOrderAck is missing from ./opcodes.conf
Opcode OP_RAWAck is missing from ./opcodes.conf
Opcode OP_RAWAppCombined is missing from ./opcodes.conf
Opcode OP_RAWOutOfSession is missing from ./opcodes.conf

vRandom

Did anyone actually figure this one out? I'm still running into these errors when World.exe fires up.

Also I've been looking at the "Target out of range" problem associate with the OP_clientupdate error. If I zone into a zone and move 50 feet away.. target a mob and use '#damage 1' the mob runs to the original zone in location and starts attacking. Even though I'm nowhere near that location, I'm still getting hit and am watching this mob attack what appears to be nothing.

Thanks,
J

rojadruid 09-10-2005 11:46 AM

Quote:

Originally Posted by vRandom
I've got a server up running the newest binarys with the new minilogin, i'm still testing but i have one problem, i can't attack stuff.

I can kill things using the castspell # but not run up to them and swack them.

The search is not being nice to me atm, lol :)

I know i read of this problem somewhere, but i can't seem to find it.

Anyone want to point me in the right direction or tell me how to fix the unable to attack?

It just keeps saying , "Your target is to far away, get closer"

Thanks
vRandom

edit: i think its something to do with my database, since when i tryed to zone to freeport west from commons i end up in nek forest... hummm

Having the same problem here using the latest binarys and velios rc1 database, all sourced fine. Still also having those missnig opcodes as well. anyone have any ideas?

tremor 09-10-2005 02:26 PM

with those missing opcodes in world i put 0x0000 on them like someone else said in another post but when i get to the server select screen it says i own 29 of 29 expansions and server status is 0.

Sakrateri 09-10-2005 11:28 PM

And the use of EQ without being able to kill mobs and quests working a 10th of the time when you log in is what? Version 6.0 DR3 is a stable version with tradeskills , fishing , Augments and AA's working. Perhaps we went to far?

Scorp is wise for not trying to keep up with all the versions to lose all the work he has done for the latest and ....greatest??

Well I am going to take a clue from him and stick with the 6.0 I,m working on and have gotten many live quests finished with , Once I get my server back online hopefully there will still be a LoginServer to support it .

Good luck with the 6.2


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