need the POK books?
I tracked down the pok books on the different zones and have added them for eqemu 7.0 here or just copy text below.
I think the only one currently missing is the tranquility one and the arena. If you see anything or have suggestions, by all means, make them You might have to change the first set of numbers in the values to fit them into your db. Code:
INSERT INTO doors VALUES (5337,77,'feerrott','POKTELE500',867.158,-161.403,-9.75448,504,58,0,0,0,0,0,0,0,'poknowledge',444,-844,-157,255,0,0,100); |
Got these too, thanks
Now i just need to figure out how to make the LoY book/PoK stone work. |
Found a POK book missing for Misty Ticket. Here is the insert for it.
Code:
INSERT INTO doors VALUES (9765,77,'misty','POKTELE500',-528.88,-1268.26,11.00,504.00,58,0,0,0,0,0,0,0,'poknowledge',-73.00,-419.000,-157.70,255.00,0,0,100); |
Does anyone have the book from Tranquility to Knowledge?
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Code:
INSERT INTO `doors` VALUES (10766, 62, 'poknowledge', 'POKPTPORT500', -147.699, -332.22, -155.998, 0, 58, 0, 0, 0, 0, 0, 0, 11, 'potranquility', -1463, 774, -877, 131, 0, 0, 100); |
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My sql command allow
Teleport Pok to tranquility (first line) Teleport Tranquility to pok (Second line) If this tp already exist, you must delete them before use my commands... or use REPLACE in place of INSERT. |
Thanks a bunch, Thristam. :)
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Would anyone have the books that are supposed to be in PoK itself? Its great having all the books in outlying zones to get to PoK but, once there, ya can't get out ;)
Or, could anyone give a blurb on how to create books? I tried to create stone for halas on the halas platform by copying the data from the tranquility portal and giving it a new ID etc, but that doesn't appear to do anything (nothing there after a server reboot). Oh and also, do door changes require a server reboot or just a zone reboot to take effect? Thanks! |
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and I would do a server reboot anytime you mess with npc's or the database.even tho it's not really required they say. |
Ah cool. I'll have to download and find the entries. Might give me some idea how to create the things too.
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I think these are the entries you're looking for.
Query to get data in ax_peq: Code:
SELECT * Code:
INSERT INTO `doors` (`id`, `doorid`, `zone`, `name`, `pos_y`, `pos_x`, `pos_z`, `heading`, `opentype`, `guild`, `lockpick`, `keyitem`, `triggerdoor`, `triggertype`, `doorisopen`, `door_param`, `dest_zone`, `dest_x`, `dest_y`, `dest_z`, `dest_heading`, `invert_state`, `incline`, `size`) VALUES Also, does anyone have an idea how to stick the Gunthak portal and guild hall / bazaar entrance in PoK? I have no idea how to start looking into adding actual physical objects to the world yet. :( I'm scared. Hold me. TIA, J |
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Then it dawned on me... If Titanium is OG -> DoDH, why do we not see the guild hall and bazaar (and at least the Gunthak platform) in our Emu PoKs? Anyone at all know? I hate coming up with a workaround of just sticking a clickable object where they should be. Looks so ghetto. I guess my bigger question is, why are these not present in an expansion CD that is way passed when they were introduced? |
I'm guessing they are placable objects in Live - someone didnt want to have to rebuild the zone map...
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Are the .map files where the buildings and walls come from? I thought .map was just terrain topology (hills, valleys, zone edges). If this is true, then it makes sense why the poknowledge.map wouldn't have these buildings.
How can I open/edit a .map file? OpenZone? That always confuses the hell out of me. |
.map files are used for Line of Sight only. They are generated from the .s3d or .eqg files using azone.
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