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-   -   CSHome~new~ (https://www.eqemulator.org/forums/showthread.php?t=23422)

Sakrateri 08-08-2007 12:08 AM

CSHome~new~
 
heres a pic of cshome i made for those of you that do not have the files, and IF it is not against the rules I will put a link to download it here, it would at least give you a place to have your GMs hang out if you dont have the original files, Made with Openzone of course.


http://www.kheprigames.com/cshome.jpg

leslamarch 08-08-2007 02:04 AM

Wow that would be great for those of us not luck enough to have those files
Thanks so much
LL

John Adams 08-08-2007 02:22 AM

It's a custom zone, built from the ground up, I see no reason it should breach any rules. :) Plus, I'd love to see it! muhaha.

I'd say link it...

Sakrateri 08-08-2007 07:29 AM

Its not a very big zone just like the real cshome but it is a place to put your GM merchants.
VV Link down there VV


New CShome


just unrar into your EQ folder

leslamarch 08-08-2007 08:15 AM

Great Stuff, Thanks so much for the share :D
How long did that take you?

DarkGothic 08-08-2007 10:53 AM

Will you need a .map file for the emu folder??

John Adams 08-08-2007 11:56 AM

Cool, Sakrateri. Thanks for sharing. I love custom work! ;)

Sakrateri 08-08-2007 06:03 PM

Here is an updated one, I added a couple of benches around the water and some more trees and a dirt path going to each building, Also it includes a linker map which is not really needed but its there if you want it.


New CShome2


does not take long at all to make, about ten minutes actually, lol.

John Adams 08-08-2007 06:06 PM

I actually played with OZ once, made a temp replacement zone for Nexus with some custom textures. I was totally amazed how easy it was. What threw me was getting into the heightmaps and doing the terragen stuff. I can see how it works, but my worlds were way too bumpy.

Foin 08-18-2007 12:29 PM

Awesome zone using it on Come and Play server

gernblan 08-22-2007 10:37 PM

What are the odds of REALLY giving this away, as in providing the source files so that we can learn how it all works, as well as giving the community a chance to customize it further?

Please consider this, it would really help the community, I believe.

Scorpious2k 08-23-2007 10:15 AM

Quote:

Originally Posted by gernblan (Post 137332)
What are the odds of REALLY giving this away, as in providing the source files so that we can learn how it all works, as well as giving the community a chance to customize it further?

Please consider this, it would really help the community, I believe.

You know that Windcatcher includes several (5 I think) complete zones, source and everything, with openzone (or as a seperate download), don't you?

These are great examples on how things work, and gives something that can be customized.

gernblan 08-25-2007 09:07 AM

Yeah but none with trees that I saw.

Trees and object masks are the hard part of using OZ I think.

Windcatcher 08-25-2007 03:14 PM

Huh? All of my zones use trees. The tree objects come with OpenZone and are in the mesh library.

Sakrateri 08-25-2007 04:54 PM

I think they are talking about how to use different trees and how to get them into Openzone like these.


http://www.kheprigames.com/trees1.jpg


http://www.kheprigames.com/trees2.jpg


All of which can be found by searching and asking questions, I had to search long and hard and get some advice from others before I could get them to work (thanks Scorp) and no matter how many models I give them they will not know how to use Openzone correctly without really wanting to and putting the effort forward like I had to. I dont know what exactly this person wants from me but I am happy to give zones I make away and honestly a little upset at them saying "If I REALLY wanted to give stuff away" well i had went through alot of work to give away what i did and now I suggest that if you want more then I have given then get off your butt and LEARN like I had too....thanks

Windcatcher 08-25-2007 05:04 PM

(jaw drops)

My God, those are gorgeous. I can't wait to see them ingame in SimpleClient. The gist of tree leaf textures is that they need to be fully-32-bit textures, that is, with alpha transparency. OpenZone has a menu entry that will convert a masked texture to a fully alpha-transparent one (where "masked" means you have a single color representing the transparent areas AND that color exists at the image corners so OpenZone can identify it).

Sakrateri 08-25-2007 06:12 PM

Well I just finished that zone if you would like to give it a try, here it is

MMCB

the rar file also contains a linker map for that zone.


also if you would like to check out a couple of more they are in this thread


http://www.eqemulator.net/forums/showthread.php?t=23311

GeorgeS 08-26-2007 06:29 AM

Ok looks like a tutorial is needed for OZ transparency and leaf textures.
I'll start this today - also may make it into a video tutorial as that may be more clear.

GeorgeS

leslamarch 08-26-2007 12:27 PM

@Sakrateri
I just wanted to say thank you for everything you have given, I appreciate it very very very much!! I'm just amazed every time i log into those zones.
Thanks again for all your great Work!!
LL

Sakrateri 08-26-2007 05:53 PM

Your welcome, I don't have alot of time to work on them so what I give out is made from whatever spare time I have and I'm glad someone is getting some enjoyment from them.

gernblan 08-30-2007 10:29 PM

What you are doing is incredible.

INCREDIBLE.

And IF you do decide to (please) share the files you built these with so that people can learn some of the more advanced features by example (heightmaps, trees, etc.), I have a strong feeling that you may be the catalyst of a whole new facet of eqemu--custom zone designers.

Dreamblox 05-01-2009 03:56 PM

CShome mobs!?!?
 
Nice Sakrateri on adding the original CSHome npc's.

Akkadius 11-13-2009 02:10 AM

Is there a reason after adding these files as a GM I cant zone there

sabizmal420 11-15-2009 09:46 AM

***Trevius Edit*** - Removed text here. Don't offer to share illegal files here. 1 week ban.

Secrets 11-15-2009 02:17 PM

Quote:

Originally Posted by sabizmal420 (Post 181162)
Trevius Removed the quoted text :P

This is one way to get banned.

Akkadius 11-15-2009 02:53 PM

I don't want illegal files, I just want a way to map what was MADE by a player in this thread to work... And other than placing them in the right files I have no idea how

liquest 11-15-2009 08:36 PM

Quote:

Originally Posted by sabizmal420 (Post 181162)
Trevius Removed the quoted text :P

haha yeah you can get banned, i got banned for about a week for offering the files once because they are copywrited and its not fun lol

Sakrateri 11-16-2009 09:33 AM

What exactly is your problem schecterx? and I will try to fix it for ya.

Akkadius 11-16-2009 01:46 PM

My problem is is that I can't #zone to cshome after adding the map files and the zone files = P

Sakrateri 11-16-2009 04:15 PM

Its likely that you don't have CSHome added to your database.

should be able to add it with this code

Code:

INSERT INTO `zone` VALUES ('cshome','','Sunset Home',0,100,0,0,0,80,26,0,0,1,'',-84,550,550,10,550,220,200,200,1,255,0.1,0.4,2,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,'',1,1,1);

Also make sure you do /GM on before you try ......just in case

harmacy 11-23-2009 02:54 PM

I've got the "Only guides can enter this zone" message when trying to check out the zone. Any suggestions? Thanks!

liquest 11-23-2009 03:49 PM

get a higher GM status or change the status of the zone itself so you can get in, also the files need to be in the server DB they dont come with it you need to obtain the files on your own no one can help you out and we dont need to know where you got them from.

Sakrateri 11-23-2009 11:21 PM

Or you can download the one I made which is perfectly legal .

liquest 11-25-2009 11:31 PM

or what he said because his is cutom made and in my opinion alot better

Sakrateri 01-09-2012 06:01 AM

Sorry to bump this but I get a few messges now and then asking for CSHOME files (Which I always direct them to here) and just want new people to be aware that it is here.

Soulcold 01-19-2012 10:27 AM

What about your old EQ Classic server repack Sak, where'd that go? :D

Nice to see you're still alive n kicking though

rlie_0 02-14-2013 03:28 AM

Sorry to bump this but Im trying to get Cshome made up nice for my server , and I used the code while in Mysql (logged in and using correct data base) I get this error

Error 1136 (21s01): Colum count dosen't match value count at row 1

Code used was

INSERT INTO `zone` VALUES ('cshome','','Sunset Home',0,100,0,0,0,80,26,0,0,1,'',-84,550,550,10,550,220,200,200,1,255,0.1,0.4,2,200, 200,220,10,550,200,200,220,10,550,200,200,220,10,5 50,200,200,220,10,550,'',1,1,1);

c0ncrete 02-14-2013 03:34 AM

that means you have too many or too few values in your SQL statement.

wolfwalkereci 02-14-2013 08:58 AM

Pulled this from my db just now give it a try.
Code:

INSERT INTO peq.zone(short_name,id,file_name,long_name,map_file_name,safe_x,safe_y,safe_z,graveyard_id,min_level,min_status,zoneidnumber,version,timezone,maxclients,weather,ruleset,note,underworld,minclip,maxclip,fog_minclip,fog_maxclip,fog_blue,fog_red,fog_green,sky,ztype,zone_exp_multiplier,walkspeed,time_type,fog_red1,fog_green1,fog_blue1,fog_minclip1,fog_maxclip1,fog_red2,fog_green2,fog_blue2,fog_minclip2,fog_maxclip2,fog_red3,fog_green3,fog_blue3,fog_minclip3,fog_maxclip3,fog_red4,fog_green4,fog_blue4,fog_minclip4,fog_maxclip4,fog_density,flag_needed,canbind,cancombat,canlevitate,castoutdoor,hotzone,insttype,shutdowndelay,peqzone,expansion,suspendbuffs) VALUES ('cshome',60,'','Sunset Home',null,0,100,0,0,0,80,26,0,0,0,1,0,'',-84,550,550,10,550,220,200,200,1,255,1.00,0.4,2,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,200,200,220,10,550,0.1,'',2,1,1,1,0,0,5000,0,1,1);

eshellon 05-23-2013 03:17 PM

@ Sakrateri,

Thank you, so very much, for providing this file. This is quite embarrassing, but I am sure some of you (?) will get a laugh out of this. I read about this "GM Zone" on some-site-or-another and I figured I would check it out. Using the #zone command, I sent myself to Sunset Home... well, let me say that my intention was to visit Sunset Home however, what I was met with was sheer and utter disappointment and anguish. I had no SH zone file, apparently, and I had no idea how to go about moving my toon out of "oblivion", where he was stuck (I could not load my toon/ crash report of missing file, every time). I was hoping that the inclusion of your file would help put some solid ground underneath my toon's feet, as I know the rules about requesting files here is a big NO-NO. Anyhow, it worked! I could log back in to my GM toon again. Thank you! Enjoy the laugh...I'm still laughing @ myself


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