I need some help setting up my eq server from 2012
Its not fully starting its giving item errors and such. Here is the only output file I got
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Also ive applied all the SQL updates to the best of my ability, i dont really see any errors that couild lead me to figure out why this isnt working
something about cannot load item files in common shared memory i cant figure out what else it says because its not on any logs, I followed the guide but used my server instead of peqS because I have a ton of custom work done. Any help would be greatly appreciated Im using the latest complied source compiled it on my own with no errors, followed the guy 90% except I source my old database in instead of PEQs then i did all the sql updates to it. Please help |
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1) Create a folder called "shared" in the main server folder, and 2) Run shared_memory.exe |
yeah its part of my bat file
its a shared memory file .cpp file thats coming up in the window also only 11 things are getting built 1 is skipping during the source build process\ zone also keeps crashing and popping back up with no information. all the other windows are empty too |
Yeah you're right, shared_memory itself having an access violation. Should have looked closer at that error dump first ;p
Looking through the source a bit... but definitely not my area of expertise. |
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[06.02. - 22:04:49] Starting Log: logs/eqemu_debug_zone_1184.log when i run zone on its own it also says unable to read perl file plugin.pl subroutine cwd::fastcwd redefomed at C:/Perl/lib/cd.pm 812 it also says unable to read perl file plugin.pl subroutine cwd::getcwd redefomed at C:/Perl/lib/cd.pm 812 it also says unable to read perl file plugin.pl subroutine cwd::abs_path redefomed at C:/Perl/lib/cd.pm 812 |
tried it with the standard install of peq also and all the updates
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did you install the 32 bit version of Perl and then reboot afterwards?
Are you running shared_memory with write access to "C:\Everquest Emulator\EQEmuServer"? It's worth running them all as admin- and also don't forget to open the firewall ports if you want to connect remotely. |
the server windows like world and zone dont display anything the are just black
how do you run sharedmem with access to that and yes i rebooted after perl I gave it write access, same errors, same all windows with no data, world shows items error with shared memory and it points to one of the Cpp files not sure which becaus it disappears too quick and then world re opens blank. yes the shared memory has write access. I didnt get errors during the compile but 1 thing was skipped and i dont know what it only finished with 11 sucessful 1 skipped |
I guess ill try to do it all over again...
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utils/sql/git/required/2014_01_08_SpellsNewAdditions.sql
That wasn't run? If your source is the stuff on git, it's failing on that? |
ok i redid everything an im stuck on using cmake im following the directions but get this error.
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Found Lua51: C:/Everquest Emulator/SOURCE/dependencies/luaj_x86/bin/lua51.lib (found version "5.1.4") Got past that but im still having problems where its sayin about shared memory and line 130 in some sharememory cpp ill post the picture of the one then the other 1 http://s21.postimg.org/y47x2i8l3/eq_emulator_bug.jpg 2http://s28.postimg.org/tifxinr8t/eqemu_2.jpg |
If anyone could help id really like to get back in to everquest emu
yeah check more, all the world windows and zone windows come up blank and just keep closing and reopening over and over again and i followed the guide exactly, i never had problems like there where there are no errors in the logs k looked up the Cpp file and this is the line that it says is crashing on first on the first one, then on the second one and as im not a c++ dev i have no idea whats wrong can anyone help? if(file == INVALID_HANDLE_VALUE) { EQ_EXCEPT("Shared Memory", "Could not open a file for this shared memory segment."); } if(file == INVALID_HANDLE_VALUE) { EQ_EXCEPT("Shared Memory", "Could not open a file for this shared memory segment."); } unless someone could send me working executables id really appreciate it |
Try capitalizing the 's' in the 'shared' directory name.
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no change i tried it
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Windows isn't case sensitive.
How are you running shared_memory? I suspect that however you're doing it, the working directory is not being set to the proper place so it is looking for the shared directory in the wrong place. Open a command prompt, cd to where shared_memory.exe is, make sure the shared directory exists, and run it from that command prompt and see what happens. |
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Shared Memory Loader Program Connecting to database Using Databse 'peq' at 127.0.0.1:3306 Loading Items Loading Factions Loading Loot Loading skill caps Loading Spells Loading Base data then it just stupids and bring me back to the comment prompt |
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Also, try removing the space in your path by renaming that folder:- "C:/Everquest Emulator" should be "C:/EverquestEmulator". A lot of programs- particularly ones that work on both Windows and Linux (like EQ Emu) will barf when you have spaces in the file path. In the Wiki page it specifically sets out a folder structure that will be most compatible with the server and CMAKE (btw if you change the location of your source by renaming that folder you will need to run cmake again). |
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My zone build keeps failing I dont know why. I copied everyone according to the guide also here is the output when I build zone solo
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1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------ |
What is line 788 in map.cpp in your source code?
Is it? Code:
i1 = iter->second; You should use 2013 Express, it's free and it'll work. |
well I wont be putting my server up for atleast a month or so until I get more ram and an SSD drive, but it will probably be back late summer with a lot more content
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