Need Help - Akka's Repack/MiniLogin 6.2 Issue
I really need some help with this. I have Akka's repack, and I was able to find MiniLogin 6.2 compiled, I am trying to get everything to work on a local connection only, when the loginserver starts up, it shows 0 Server(s), 0 Client(s) Connected at startup. When I launch the client side, it shows the client connection, but does not do anything. On my most recent attempt, this is the error I got in the window:
Login server listening on port:5999 Invalid Command Invalid Command 69335 New Client from ip: 127.0.0.1 port: 49898 Unknown packet: .4455296 [80.28.93.0:16->0.0.0.0:0] [OpCode 0x0003 (OP_Unknown) Size=11] 00000: 00 03 00 00 00 00 00 00 - 00 00 00 I have no indications there are any issues with the installed server software, but I am assuming I have an error or errors in the configs, which configs do I need to load to see if anyone can help me out? Any additional information I need to provide, please let me know. |
Loginserver.ini:
Code:
### --- This file tells world.exe what loginserver to connect to. |
eqemu_config:
Code:
<?xml version="1.0"> |
In your EqEmu config you should have the login and password set for the login server.
Code:
<loginserver> Code:
INSERT INTO `tblServerAdminRegistration` (`ServerAdminID`, `AccountName`, `AccountPassword`, `FirstName`, `LastName`, `Email`, `RegistrationDate`, `RegistrationIPAddr`) VALUES (1, 'myaccount', 'mypassword', '', '', '', '0000-00-00 00:00:00', ''); |
Is the table you reference in the PEQ DB? I don't show the table in the database at all.
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http://wiki.eqemulator.org/p?Windows...er_Setup_Guide
Quote:
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Is there somewhere to get the load_login.sql? I am running Akka's repack, there are no SQL files in there, and unfortunately I am deployed, and have little bandwidth to work with on getting full source files for a build...
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Let me export mine without the data, this should work.
Code:
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I was able to source the data, build the tables, the only thing I created was the loginserver account, the minilogin is still not seeing the server when it starts.
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I am sure I am missing data that still needs to be in those other 3 tables, I am not seeing anything in the guide ID'ing additional data that needs to be in it...
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As soon as I get back to my desk I will post some ideas.
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I will be coming out with a new installer very soon which includes an automatically configured login server, just saying.
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It has been a while since I was at this stage on a server setup, but I remember there being inputs and data needed in tblloginserveraccounts, tblserverlisttype, and tblworldserverregistration. The other issue at this point I see is something else is going on, the minilogin is only seeing the opcodes.conf, I have a second file in the directory called login_opcodes_sod.conf, but minilogin is not seeing it, so the client is still hanging, it doesn't give me the error until i close the client.
Also, does it matter that I added the minilogin startup to the end of the batch file? I saw something showing the login server starting first, I am not sure if it would effect the program seeing the server or not? |
Akka, thank you for that notice, unfortunately I cannot download repacks where I am, the bandwidth is too limited, I only had the available files I brought with me.
I was able to find an eqemuloginserver file set, but now I have a new error login.ini: Code:
[database] The program can't start because LIBMYSQL.dll is missing from your computer, Try reinstalling the program to fix this problem. |
when you compiled the server did you select EQEMU_BUILD_LOGIN?
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There are 3 files that you will need to download..even with limited bandwidth, I don't think they will be too bad.
lua51.dll - 339KB zlib1.dll - 105KB libmysql.dll - 2.4MB You may (probably) have the lua51.dll and libmysql.dll already..but, the zlib1.dll is necessary for recent changes. (Check you dependencies folders for the lua and mysql dlls..) |
The loginserver actually attaches to world, not the other way around. Anytime I am diagnosing the Login Server I will launch world from a prompt so I can see if the login server is having issues. It makes no difference what order they are launched, the login server will keep attempting every so many seconds.
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Quote:
https://github.com/EQEmu/Server/comm...4f715a6f32c67c |
I have the DLL's, but the loginserver is popping up and disappearing, this is the log file I get with it:
Code:
[Debug] [12.16.15 - 18:57:04] Logging System Init. |
Typo in config file? Also your password may not be able to have certain special characters, seems like I ran into that years ago
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Here's my config:
Code:
[database] |
Okay, found the password was the issue. But the only thing I have been able to do is get to the server select screen. No server, connectivity seems to be there. Does anyone have any info on the right way to load up the server data into the tbl databases listed in the log.ini?
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Okay this is where I need you to have world loading in a console (dos or bash) window so we can see if the loginserver is connecting to world. Actually have both up on a console so we can see what is going on. Should see some lines like this if it is working.
Code:
[Network] [12.15.15 - 07:17:01] New world server connection from 127.0.0.1:55173 |
pardon my lack of knowledge on this one. In previous iterations I had, the windows were verbose, and I could see if there was a connection, but with the repack, nothing is displayed in the world.exe window. How do I get the screen to display the data needed?
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I checked the log folder, the logs for the login server are the only ones showing, nothing else is updated or showing at all. I went in and turned on logging, or so I thought, but nothing.
log.ini: Code:
CHAT__SAY=off |
Made a few changes to the log.ini, still nothing. This is the only log file with data in it:
Code:
[Debug] [12.17.15 - 08:29:16] Logging System Init. |
Does not look like world is trying to connect.
This Code:
<!-- Loginserver information. DO NOT EDIT --> Put in your login and password you insert with the SQL statement I gave you. I really thought that port was supposed to be 5998, so change that for me. Mine looks like this. Code:
<loginserver1> |
Based on looking at the logs too your login server build is outdated. The eqemu_update script provides an option to download a Windows login server pre built and install it for you. I forget which option it is now, it's part of the installer stuff I'm about to release very soon, I just need to type up a wiki page
If your eqemu update script doesn't show a login server install option, force a redone load of the script using option 20 and then re run it |
I am trying to pull down the latest version to see if if fixes the problem, I believe the version I have was from Jun/Jul of this year, I pulled it down just prior to deploying. Once I have the new version I will see what happens. Does anyone happen to have the series of SQL commands for adding the local server into the tables correctly? I vaguely remember seeing one a long time ago buried in one of the install guides, but I do not know which one it was....
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If you have it to allow anonymous servers, it will make it's own entry
[options] unregistered_allowed = TRUE |
I was able to get the new repack, got it running, was able to log in after a little work, but after creating a character, it kicked me out to the login screen...help?
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So here is what is happening. The world server takes a few minutes to log in to the loginserver, once it does that, I can see the server. I can log in, it takes me to the character select screen and shows me any characters I have created. Once I select the character, it pauses for 5 - 10 seconds, then boots me back to the login screen. Below is the only log file I have that shows anything, maybe it will help:
Code:
[Debug] [12.18.15 - 00:50:33] Logging System Init. |
I really know nothing about the repack, so lets let someone else answer this one. I know the repack has a way of running SQL updates, have you done this?
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Not sure how to, I know I pulled the most current version linked in Akka's signature, I looked, there are several people who had the same problem, there are a ton of threads on it, but none of them give the fix action, almost all of them just say fixed. I saw one mention changing the eqemu file, I tried that, still same result. I get no errors in any logs other than the login server, I can't tell if it is from using the steam client, or if it is something else completely different.
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Have you got all the patch*.conf files in your server directory ? Especially for the client
your trying to log in with ? |
I think I may know what is going on, trying to download from steam, i think the version i have is my old live version
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If your downloading the current rof2 client right now, last I heard, unless it's changed,
that current download isn't compatible anymore. |
Crap....I don't know where to pull a working version then....
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If you read my first posts in this thread you wouldn't be having an issue at this point
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Unfortunately even with a "working" version of the client, I am still not able to get logged in. Now it is locking up as soon as I select the server, and it requires a good old ctrl alt delete to close the program...
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