Determining what skill is used for an item
I can't seem to figure out how I can determine which skill a particular item uses from data in the itemdump. I originally thought it had something to do with the itemtype field, and if it does, what is it indexed against? I would have thought it would be indexed against the skills list (where 0=1H Blunt, 1=1H Slashing, 36=Piercing, etc), but Frostwrath would be 1H Blunt under that logic (for example). What am I missing?
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I believe the ItemType field runs off a different list, you can find this list in my item editor.
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Yes, and just to add a bit more clarification:
In the skillmodtype column, 0 = 1HB In the itemtype column, 0 = 1HS So you need 2 different lookup tables for those 2 columns. |
(Edit: in reply to mangoo, tbigg responded after I had started my reply)
Love to, but every time I attempt to connect to my DB (running MySQL 4.0.13 in Gentoo Linux on a separate host), the program crashes. If I have incorrect information for the DB login, the program won't crash. Of course, I also can't play around with any of the fields unless I'm connected to a DB. As soon as I enter the correct information and try to connect, it crashes. I figured it might be a rogue libmySQL.dll somewhere on my machine, didn't find one. Made a new MySQL user, set the appropriate permissions, reloaded MySQL, used new user, still crashed. So basically, I can't use your program to find the data I want. :( Anyone else have somewhere I can find the list? |
I don't run linux anymore so I am unable to replicate your error, sorry. Maybe someone else that runs linux can shine some light on the issue, but anyways, here's the list:
0: 1HS 1: 2HS 2: Piercing 3: 1HB 4: 2HB 5: Archery 7: Throwing 8: Bash 10: Clothing 11: Generic Item 12: Lockpick 14: Food 15: Drink 16: Lightsource 17: Generic Item2 18: Bandage 19: Throwing2 20: Spell/Song Scroll 21: Potion 23: Wind Instruments 24: Stringed Instruments 25: Brass Instruments 27: Arrow 29: Jewellery 30: Jeweled Skull 31: Book 32: Note 33: Key 34: Coin/Card 35: 2H Piercing 36: Fishing Rod 37: Bait 38: Fish 39: Key2 40: Compass 42: Poison Component 45: Hand to Hand 122: Percussion Instruments |
Thank you very much, mangoo!
If you'd like me to send you crash dumps or anything I'd be more than happy to. |
add to that list
50: Singing |
Add to the list:
26 - Percussion Instrument 52 - Charm 54 - Augmentation 55 - Augmentation Solvent Also, my list shows 17 = Combinable (though no items have this value) 38 should be Alcohol, not Fish |
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