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		I have been experiment with packet collector, everything is working fine.  Does it collect the npcs hp and damage rate?  If so I am useing merths world builder but it generates all npcs to have 100000 hps and 400 maxdmg anyway to get the correct vaules to make a complete database for everyone or do i have to do them manual? 
	Thanks for help inadvance  | 
		
 It can't packetcollect damage.  We don't know the equations yet, and they are stored and processed inside the server.  That means that it doesn't send the equation to you; it sends only the answer. 
	So damage can't be PC'd. I don't know about HPs.  | 
		
 hp is only sent via a percentage, they stopped sending the real hp a while back to stop showeq presumably 
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 Ok thanks, just guess I will set the spawns resonablly I guess =) 
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 I knew they sent something, LE.  Otherwise we'd never know the percentage of a Mob's HP left over.  I just didn't know if it was a total or a percent. 
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 IIRC when they made mobs with >32768HP they started sending mobs HP as a percentage. I imagine it was to cut down on the client/server bandwidth rather than to foil showeq. 
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