Let's resolve this "patch" problem
The problem? You get a loss of connectivity message in the client and something that makes it sound like you need to re-patch
I am still puzzled. One camp says "don't use eqw 2.2 at all cause it has problems, use eqgame patchme". The other camp says "don't use eqgame patchme, use eqw 2.2". First, I am not doubting that each camp is convinced that their method works. I am sort of neutral where I use "patchme" but haven't tried eqw 2.2. Second, who is in the third camp that can say "either method works for them?" And of course there are still couple or more that say "neither method works for them". I need to know which camp you are in: -camp 1: ewq 2.2 only -camp 2: eqgame patchme only -camp 3: either is fine -camp 4: neither works Quote:
B. User selects server and then gets message '---------' Is there a third case to this? Then using the same setup, methods, user/passwords if user changes the choice of eqw 2.2 or eqgame patchme, then they don't get condition A or B, and can login. I am only interested in the loss of connectivity message, the one that says something about running the patch server. **added** Only report your own server issues, not when you try to connect to some XYZ server. The deadlock issue should not show up because you havn't been running long enough to do anything. |
Just my 2 cents. Here is my experience: I am running the minilogin server and all servers (world, and zone) come up without any error messages. Using either eqw or eqgame patchme I get to the login server showing my server name. BUT when I try to login to that server using eqgame patchme I get the disconect message saying to patch again. I have no problems using eqw 2.2. I wish eqgame patchme would work though, because I really don't want to play in a window.
Hope this helps........ |
I'm in on this.
WELCOME TO CAMP 4, MY FRIENDS I've got WinXP, some odd amount of RAM (3xxMB), a TBird 1400, and a TNT2 Ultra (state of the art, that). When using eqgame patchme I choose a server and the following happens:
With eqw 2.2 Crash when about to start loading engine (character models, etc.), right after server select. World.exe times out the client connect. |
Camp 3 for me.
Except I'm not using the mini-login server - just the public one. And BTW eqw makes my p4 blow chunks compared to patchme. Strangely enough my K6-2 500 out performs the p4 with eqw... |
Planeguy is your desktop set to 16bit? When mine was 32bit I got the crash right after I selected server with EQW2.2. When I set it to 16bit it stopped crashing.
Im in the only can use EQW camp. I crash back to server select after it loads models with rerun patch when using patchme. |
I wasn't able to reproduce the loss of connectivity messages, so I copied everyone over to another system that is older and slower and have a TNT2 card.
Turns out that with eqgame patchme it got me through the server select screen but I never made it to the char select screen. It had a piece of the EQ image and then just hung. I also got a crash. Maybe this is a piece of useful information: -if you get a windows crash you have to reboot the computer, otherwise you may still have a corrupted system -when you world server crashes, you will not see any servers on your server select screen (makes sense). ------------------ I have to sort of stay away from too much computer stuff right now because I have shoulder lock developing in both shoulders -- I had this problem before and needed physical therapy for about 6 weeks. So I have to be careful. |
i am in camp 3, have played for extended time with eqgame patchme and eqw2.2. Hope everyone else gets to have fun. Me? I was running around ice cometing guards in qeynos just to be a jerk =) And because I'm an enchanter :p... lol...
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???
welp guess i am a honorary member of camp 4
i run eqw 2.2 and get the "CreateSurface(Primary)failed(88760091" i run patchme and the screen flashes black a couple times and just never loads Hope someone can help |
done a reinstall of DX8+ and your video drivers? and does this happen with eqw AND patchme? or just one or the other?
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welp i reinstalled DX8 eqw 2.2 still doesn't work but now the patch me does thanx =)
oh btw how do u change the startzone for the EMU?? |
well you could use the lovely EQEmu Admin Tool from WC or you could do:
world.exe startzone dreadlands |
Camp3
Server is XP with 128mb running minilogin, world, zones. Client is XP with 128mb (seperate machine same subnet). Get logged in with eqemu, create/select character okay, but when i attempt to enter a zone (any zone) XP pukes with what looks like an illegal operation in Zone.exe. I say "looks like" an illegal op because originally i ran the server-side on a win98se box that illegal-op'ped when attempting to enter the zone. I've only been able to enter a zone (qeynos) once, my client (XP) dropped to the desktop without error, and ever since I can't get into any zone (even after reinstalling new db, world, zone, etc). EqW or patchme get the same results. Love the project, i'm excited to watch it grow. Keep up the incredible work! |
well i got it running using patchme until after the char select screen then it either disconnects or it brings up a weird error saying i don't have the map
any suggestions?? |
Hopeful I got some patterns going so far. If other people are clearly in camp 1 or 2 and haven't posted yet, hope they do soon.
Cyrax91x is the only person that reported being in camp 1. Xiix came close to claiming camp 2, but then he had a problem so that puts him in camp 4 (nothing works for him). Also in camp 4: Planeguy Evilfnagol madborg (second machine) I will probably browse the board at the other postings but I am only concerned with the ones that are clear in camp 1 or 2 right now. All the ones in camp 4 have either something set up wrong on the server side, on the client side, or it's their graphics. oh, I fogot-- I have to run one more pass on my second system. Because I didn't confirm that my eqw 2.2 would pass or fail. If it passes, the Cyrax91x has company; if it fails, then he is alone and that makes this problem more containable. I predict that my 2.2 will fail. **added** Tried eqw on my second machine. Everything went fine until character select. I saw in my zone box two things: 1. Maps directory not found. True, I don't have that directory and don't plan to have one. 2. Couldn't register zone. This is interesting given that I use boot5zones.bat. But this what is causing me to not get into the zone. if the zone doesn't register, then you don't get in. I suspect that I was getting the same messages when I was using eqgame patchme, but I couldn't see the messages. This may also expain why no one is in camp 2. Camp 2 say this "I can only run with eqgame patchme and not with eqw 2.2". I thought someone had posted like that, but because I am tryin to stay off the computer as much as I can, haven't found it. Differences between my machine 1 and 2: 2 has only 128 MB memory, different graphics card, and is a one-machine setup. My number 2 is solid and has no problems. So everyone in camp 4, concentrate with just eqw 2.2 and look to see how far you really get and the actual messages for the zone window corresponding to the zone your character is trying to enter. I suspect that everyone in camp 4 is using a one box set up too. Post if that is not the case. |
Since I am the only one in Camp 1 and I had some free time tonight I looked into it a bit further. Here is what my world server looks like when I try to log on. I only copied from the New CLient line since all the zones start fine.
EQW: 43997 New client from ip: 127.0.0.1 port:1174 Logged in: Local: eqemu Sending list of guilds 46000 Unkown opcode:13601 size:2056 46995 Unkown opcode:14625 size:2056 48998 Unkown opcode: 0x9221 size:4 0000: 09 E8 B5 0D | .... 51997 Unkown opcode: 0x9220 size:16 0000: 00 00 00 08 16 16 00 00 - 00 00 00 00 00 00 00 00 | ................ Attempting autobootup of 'unrest' for Malek Zoneserver SetZone: 127.0.0.1:9004 unrest Enter world: Malek: unrest Client disconnected Removing client from ip:127.0.0.1 port:1174 Zoneserver SetZone: 127.0.0.1:9004 unrest EQGAME PATCHME 42998 New client from ip: 127.0.0.1 port:1134 Logged in: Local: eqemu Sending list of guilds 48006 Unkown opcode:13601 size:2056 Client disconnected Removing client from ip:127.0.0.1 port:1134 The strange thing is that they both report : Unkown opcode:13601 size:2056 But with differnet numbers preceding it. Is the first number on the line an error code or a line number? It appears t be a line number, and if that is the case why is eqw continuing after this error and eqgame patch me not? hmmmm....ofcourse if it is not a line number then they are different errors, and I don't have a clue :) |
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