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-   -   Invalid PlayerAA_Struct size found in database (https://www.eqemulator.org/forums/showthread.php?t=10502)

kaltan 11-26-2003 09:47 AM

Invalid PlayerAA_Struct size found in database
 
I get the above when I log as Sysop into my MattnJimmy server that is locked. This occurs after I move my char around in Kaladim.

I then get teh following in my zone screen:
[Error] HandlePacket<> Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: 0x01ca, size: 4
Client linkdead: Milton

Here are my config files -

Loginserver:
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginport=5997
worldname=MattnJimmy (Still Testing)
worldaddress=kaltan.no-ip.com
locked=true

[WorldServer]
Defaultstatus=0
Unavailzone=

db.ini:
[Database]
host=localhost
user=test
password=test
database=eq
compression=off

Boot5zones.bat:
if NOT exist spells_en.txt goto NOSPELL

start Zone.exe . kaltan.no-ip.com 7995 172.18.222.113
start Zone.exe . kaltan.no-ip.com 7996 172.18.222.113
start Zone.exe . kaltan.no-ip.com 7997 172.18.222.113
start Zone.exe . kaltan.no-ip.com 7998 172.18.222.113
start Zone.exe . kaltan.no-ip.com 7999 172.18.222.113
exit
cls

:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
PAUSE

MS XP Home Edition

I'm running DSL w/ a Westell modem set on Bridged Ethernet. Behind that I have a DI-604 Router w/ Application Setting
Name EQEmu
Trigger Port - 1024-9000
Trigger Type Both TCP and UDP
Public Port 1024
Public Type Both TCP and UDP

I also have virtual servers setup for the following ports (UDP and TCP):
5997
9000
7995
7996
7997
7998
7999

I'd say I still have a NAT problem, but I'm able to log into my server over the WAN and move my char around a bit.

World problem?

Thanks!

kaltan 11-26-2003 10:47 AM

Things seem to be working now, at least for my char..every once in a while I get flushed. I'll unlock the server now and see if peeps can get in.


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