Invalid PlayerAA_Struct size found in database
I get the above when I log as Sysop into my MattnJimmy server that is locked. This occurs after I move my char around in Kaladim.
I then get teh following in my zone screen: [Error] HandlePacket<> Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: 0x01ca, size: 4 Client linkdead: Milton Here are my config files - Loginserver: [LoginServer] loginserver=eqlogin1.eqemulator.net loginport=5997 worldname=MattnJimmy (Still Testing) worldaddress=kaltan.no-ip.com locked=true [WorldServer] Defaultstatus=0 Unavailzone= db.ini: [Database] host=localhost user=test password=test database=eq compression=off Boot5zones.bat: if NOT exist spells_en.txt goto NOSPELL start Zone.exe . kaltan.no-ip.com 7995 172.18.222.113 start Zone.exe . kaltan.no-ip.com 7996 172.18.222.113 start Zone.exe . kaltan.no-ip.com 7997 172.18.222.113 start Zone.exe . kaltan.no-ip.com 7998 172.18.222.113 start Zone.exe . kaltan.no-ip.com 7999 172.18.222.113 exit cls :NOSPELL echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup. PAUSE MS XP Home Edition I'm running DSL w/ a Westell modem set on Bridged Ethernet. Behind that I have a DI-604 Router w/ Application Setting Name EQEmu Trigger Port - 1024-9000 Trigger Type Both TCP and UDP Public Port 1024 Public Type Both TCP and UDP I also have virtual servers setup for the following ports (UDP and TCP): 5997 9000 7995 7996 7997 7998 7999 I'd say I still have a NAT problem, but I'm able to log into my server over the WAN and move my char around a bit. World problem? Thanks! |
Things seem to be working now, at least for my char..every once in a while I get flushed. I'll unlock the server now and see if peeps can get in.
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