Strange bug - Shopkeeper NPCs are spawned as GM Magicians
I'm currently testing out my DB addon with EQEmu 0.5.1 before I release a beta version. I've just found a strange
problem - shopkeeper NPCs all appear as Magician guildmasters. Clicking on them will bring up the training window if you are a Magician, or give the "you are not a member of the Magician class" message if not. I have checked the npc_types table and confirmed that the NPCs do have the right class value for shopkeepers (32) rather than GM magician (29) so it is not a DB problem. There may be other "class mix-ups" like this, I'll do some more testing and post here if I find any. Have the class IDs changed in one of the recent EQ patches, or is this a bug in EQEmu? (Also, good work on the Ground Spawns feature - I was just thinking that this would be a useful feature to add. Hopefully I'll add more ground spawns, such as Misty Thicket acorns, Permafrost crystals, etc. to my DB addon in the future.) |
ID were changed , probably because of the upcoming new class (berzerker) , I think merchant are 41 now This post might help you for the other change :
http://www.everquestserver.com/forum...ghlight=define |
Yeah, live changed them, so we had to change themn <shrug>
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This might help...
Code:
# shopkeeper, banker, beastlord gm, enchanter gm, magician gm |
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