Unable to log in to own server...
I've noticed others able to connect to my server, as their accounts are added to my database, however, I am unable to connect to it myself. The router has the server set as a DMZ host, I've started over with a new database several times, and have a fully up to date version of the game; I can even connect and play fine on other servers. Upon connecting to my server, the World.exe displays the following,
2044160 New client from ip:65.29.60.131 port: 2256 Logged in: FirstLogin LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Logged in: LS#39342: Dondarrion Client disconnected Removing client from ip:65.29.60.131 port: 2256 2053660 New client from ip:65.29.60.131 port: 2256 Logged in: LS#39342: Dondarrion Client disconnected Removing client from ip:65.29.60.131 port: 2256 During this, the screen goes blank as though it were about to load the game, and there after, kicks me back to the server select screen. I'm running a Windows ME operating system, MySQL 4.0 on a SMC 7004AWBR. I'ved sourced the latest blank, items, and mwnpc databases. The only error I recieve when starting up the server is in the World.exe when trying to load the eqtime.cfg, for there is no such file. Though, I would not assume this as the problem for others being able to join the server, and other posts noting it as okay. My setup files are configured as follows, db.ini: [Database] host=localhost user=Dondarrion password=******* database=eq compression=off loginserver.ini: [LoginServer] loginserver=eqlogin1.eqemulator.net loginport=5997 worldname=A new testing locked=false worldaddress=65.29.60.131 [WorldServer] Defaultstatus=0 Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5999 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= boot5zones.bat: REM:--------------Start----------------------- @echo off if NOT exist spells_en.txt goto NOSPELL start zone . 65.29.60.131 7995 192.168.123.112 start zone . 65.29.60.131 7996 192.168.123.112 start zone . 65.29.60.131 7997 192.168.123.112 start zone . 65.29.60.131 7998 192.168.123.112 start zone . 65.29.60.131 7999 192.168.123.112 exit cls :NOSPELL echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup. PAUSE REM:---------------END------------------------ Any suggestions on how to fix this problem would be appreciated, as I am quite stumped at the moment. |
Try the NAT tutorial.
It recommends that you use a domain name from a free host to use in place of your real IP. |
Ah, thank you for the speedy reply. Indeed, that does seem to fix my problem. Unfortunatly, a new problem has arisen. I can attempt to create a character, however, it seems no matter what name I choose, it is always rejected. There are no resriction rows in the name_filter table.
World.exe has the following to say on the matter: 0\0\0\etc...' WHERE account_id=1 and name='x'' #1054 : Unkown column 'timelaston' in 'field list' database.CreateCharacter failed Got a bogus character <x>, deleting it. PP length =0 I'm not sure where the second line in the error above comes from. The column being unknown makes sense, since there is no table named "field list" in my database. Does the order in which one sources a database matter? I've source in the latest blank db.sql the latest itemsdump and the latest MWncp; I've tried sourcing in the Update0.5.1.sql posted, however it always fails for some unknown reason. |
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