EQEmu 0.5.2 Released
EQEMu 0.5.2 Changelog
------------------------------------------------------- ==12/11/03== LethalEncounter: Added Archery in for pvp. LethalEncounter: Fixed a throw bug. LethalEncounter: Fixed char select colors not matching your colors in game. ==12/10/03== LethalEncounter: Fixed the weapon delay bug. Special thanks to haecz for bring this to our attention. LethalEncounter: Fixed dup money bug. Special thanks to afrospy also for bring this to our attention. LethalEncounter: Fixed Bazaar Traders, they should work correctly. ==12/09/03== LethalEncounter: Fixes for item tints and dyes. LethalEncounter: Fixed NPC textures finally. ==12/08/03== LethalEncounter: Fixed Horses/Drogmors. ==12/07/03== LethalEncounter: Fixed a bug with pets causing lag. LethalEncounter: Fixed a crash bug/1017 bug related to login in, people on slow/lagged connections should be able to login fairly consistently now. ==12/02/03== LethalEncounter: Trumpcard and I completely rewrote the linked lists to improve lag, they are about 4 times more efficient now. LethalEncounter: Fixed a small bug with zone points. BE SURE YOUR USING THE MOST UP-TO-DATE TABLE!! ==11/30/03== LethalEncounter: Fixed various loot bugs, including the duplicate lore item, blah blah blah bug.. LethalEncounter: Fixed #zonestatus and /servers to be on multiple lines LethalEncounter: Fixed /who all guild tags to display the right guild LethalEncounter: Added the ability to send multi-lined emotes with the ^ newline. LethalEncounter: Fixed the bug that gave the message: "Multiplier == 0 in Client::CalcBaseHP" ==11/29/03== Image: Fixed last names for clients (When a new client zoned in, didn't send lastname). ==11/28/03== LethalEncounter: Added a default instance for pets that arent created via legit spells. LethalEncounter: Fixed the spell scribe issues. ------------------------------------------------------- Files: EQEmu 0.5.2 Win32 Binaries: http://osdn.dl.sourceforge.net/sourc....5.2-Win32.zip EQEmu 0.5.2 Source Code: http://osdn.dl.sourceforge.net/sourc...5.2-Source.zip (For developers only) Don't forget to download the latest EQEmu Item Database: http://everquestserver.com/dumpeditems.sql.gz --Shawn319 |
edit: nevermind..
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Is necessary install in the folder of the game to play?
What differences has between source.zip and win32.zip? |
Also Lots of compression changes added by image, and several other little fixes not listed above.
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And no, it's not necessary to download these to play. Read the "README" and you'll see that all you have to do is change your eqhost.txt. heh >> Need help! I updated my 5.1 server. I put in the 0.5.2 update, then sql'd the new items and copied over the new zone.exe, world.exe, and EMuShareMem.dll. Now i'm getting 1017 errors. There was a patch two nights ago, did this break it or something? I'm using minilogin and I have the eqemu/eqemu status: 200 account in. :/ -- Do you guys need packetcollector logs on augments? :oops: |
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I am getting 1017 errors as well. Useing minilogin to test it as well before updateing public server. |
Dont use MiniLogin...its not supported in any way shape or form
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I realize most developers cry about questions on the minilogin, but I was hoping maybe someone with useful info could share.
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What's the alternative to minilogin for us 28.8K fellows (and more importantly ones who want to play offline, the main reason I got EQEmu)? :(
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Wellll... one of the fixes in 0.5.2 says that slower connection problems (i.e. dialup) should be fixed now.
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Works well enough being public but locked, for me. Mr. Doh |
alright kool thanx for info guys. Still one question. Ive done a couple of searches but couldnt find any info on this. Im wondering how to bring up the Item Database window ingame so i know what the item number is. Ive only played once and ive gotten down the other stuff but wuz just wondering if the command has changed for 5.2 cuz i dont wanna be finding any old information if ya get me. Thanx again :wink:
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#finditem ?
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how do I get my item appearances authentic again? eg. shroud of longevity looks white now...it used to be grey and authentic looking before i updated to 5.2...
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