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-   -   #Spawn command... (https://www.eqemulator.org/forums/showthread.php?t=12385)

codemonkey 03-11-2004 07:54 AM

#Spawn command...
 
Is it possible to "#Spawn" an LDON type merchant ? Regular merchants (class 41) i have no problem with, but i can't seem to make an LDON merchant. I have searched the forums and asked a few people but haven't had much luck.

I have been through the client_process.cpp code and noticed that there is support for an "OP_AdventureMerchantRequest", which does a database.GetMerchantData to get the list of items he can sell like a regular vendor.


My only problem is #spawning one of these bad boys.


Any help would be much appreciated !
Thanks.

-cm

codemonkey 03-13-2004 04:00 PM

Found it. Was looking for vendor not merchant (duh)
Thanks for all the help.

:wink:

-cm


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