Seg Fault
I am getting a seg fault right after Character creation
"Found 0 errors in character creation request" "Segmentation fault (core dumped)" I am seeing this on 56 and 57 DR2 I am using the full MW DB My client is patched current and I am able to log in and play on 57DR2 servers without a problem. This is the first time I have had to add path info for the mysql headers in the source files though and I am wondering if that has anything to do with it. I also tried compiling on another linux box running mandrake 9.2 and it compiles just fine after adding the path info for the mysql headers but it still seg faults. I hope I am giving enough info & I would appreciate any help with this. Thanks ! Tinker Tinker@spacelinux.com |
alter table start_zones add column bind_id not null default 0;
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That zone is not available
Ok I tried that and got futher, but when I try to enter the world it says "that zone is not available"
because the the zone server wont start: Status] Starting Log: logs/eqemu_zone.log [Status] Using database 'eqemu56' at localhost [Status] CURRENT_ZONE_VERSION: EQEMu 0.5.7-DR2 [Status] Loading Variables [Status] Loading zone names [Status] Loading items [Status] libEMuShareMem.so loaded [Status] Loading npcs Error: EMuShareMem: DLLLoadNPCTypes: iNPCTypeStructSize != sizeof(NPCType) NPCType struct has changed, EMuShareMem.dll needs to be recompiled. [Error] Starting Log: logs/eqemu_error_zone.log [Error] Loading npcs FAILED! Warning something odd happened freeing shared memory |
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