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 A Kick implementation Better than nothing at all :-) I have no idea what the actual kick formula is. I'm sure someone knows it. I don't. I just made up something that looked good. :P This is the formula it uses: client_process.cpp... Code:                                 case WARRIOR: | 
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 cool, you should add something for warriors to kick/stun after 55, shouldn't be too hard, if I had a syn checker at work would do it myself, but I'm a lazy mofo and you're so cool ;) | 
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 cool, if it works im sure we will merge this (for NPCs too :) ) | 
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