5.7DR4 Bug at character creation
I'm running 5.7DR4, from CVS on 6-11, with the latest posted opcodes fixes, and the mob.cpp fix. I'm using the 5.7DR2 alpha 1 database, with the AC update and govtcheese's items fixes. I'm running Windows XP SP 1.
I am having character creation issues. I can't seem to create, at least, the following combinations: high-elf cleric, high-elf enchanter, halfling rogue, vah shir warrior, froglok shaman. I can choose these combos, edit the stats using all the points, and customize the toon. When I attempt to enter the world, I get the 'entering the mines of gloomingdeep' message, but I never get the EQ splashscreen. The client just hangs. Eventually, I get "you have been disconnected", and return to the login screen. Upon exiting the client from that point, I notice the WinXP "world.exe has experienced an error, and has been shut down". The last lines of text in the world.exe command box are: character creation request from sianyde Name:Krog Race:330 Class:10 Gender:0 Deity: 208 Start Zone:6 STR STA AGI DEX WIS INT CHA total 75 85 100 100 110 75 55 600 Face:3 Eye Colors: 0 0 Hairstyle: 255 Haircolor:255 Validating Character Creation info Guildwars rules disallow this character Found 1 errors in character creation process CheckCharCreateInfo did not validate this request (bad race/class/stats) The WinXP dialog box supplies the following information: appname: world.exe Appver 0.0.0.0 ModName world.exe Modver 0.0.0.0 Offset: 0016a975 This happens for all of the previously listed race/class combos. I have had to create these combos by using a different race, and then using #permarace. I can use, at least, dwarves, iksar, and gnomes. I first experienced the problem with high elves. Believing it to be something with the starting zones, I used EQAdmin to have high elves start in kaladim, but that didn't fix the problem either. |
It looks like for some reason you turned on the guildwars rules, probably by #defining a variable for it somewhere. Guildwars restricts class and race combos somewhat and is rejecting them. Unless you plan on running a copy of guildwars, don't turn it on.
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In EQAdmin, the Guildwars variable shows set to 0, which, according to EQAdmin, is off. Additionally, an SQL query on the database confirms that the variable is set to 0 in the 'variables' table. Is there another way of turning it on or off?
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make sure you click off the tutorial crap.. that zone has not been added to most databases yet
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On another note, I noticed 'unknown opcode' 0x02ea, which occurred after I logged into the server, but before the char select screen, during the eq splashscreen. I didn't notice that opcode until now, and I don't know if its related to this problem or not. |
when you compile it, make sure you compile the right build. It should be Release not GuildWars
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I d/l'ed the 6-11 code release at CVS. How can one differentiate between Release and Guildwars? Are there different archive names?
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