Can't create a non-guildwars server
I don't know what I am doing wrong, but my server is somehow set as a guildwars server. I just compiled 0.5.7 DR6, posted to biosprite on 6/16/. I completely rebuilt the entire database, using mw_057DR2_alpha from projecteq. I verified that my guildwars variable in the variables table is set to 0 (hell, I even tried setting it to 1 just to see). I don't know how or why this server is set to guildwars. The only way I could bypass this was to comment out the race validation code in client.cpp.
here is the relevant output of world.exe when i attempt to create a froglok shammy logged in: firstlogin ls#54999: sianyde received unknown opcode: 0x02eb name approval request for kragen race:74 class:10 character creation request from sianyde ls#54999 (ip) name: kragen race: 330 class:10 gender:0 deity: 208 start zone:6 str sta agi dex wis int cha total 70 85 105 100 110 75 55 600 face: 9 eye colors: 2 2 hairstyle:255 haircolor:255 validating char creation info.... guildwars rules disallow this character found 1 errors in character creation process |
Before you compile, you need to make sure the default configuration is not the guildwars one. Sounds like your zone configuration is defaulted to guildwars. Not guaranteeing that is the problem but is definitely a place to check! Good luck :D
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You don't change any of the files.. On the pulldown menus of the compiler there is one that has Set Configuration (it's either build or project, think it's build but not 100% sure offhand).. In the window it opens, there should be one for Zone - release (or something like that).. Make sure you compile the code using that configuration.
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I think I really need to get acquainted with VS .Net basics =) |
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