#spawn vs. autospawning
where can I find some info on the difference between #spawn and the spawn stuff in eqadmin. I'm using eqadmin 2.3 and all the spawns i try to create come out looking like either male or female humans no matter what I set the race to I've have tried 39 gnoll and 61 shark in qeynos and qeynos2. the shark works in qeynos with #spawn but not autospawning from the db and the gnoll does the same in qeynos2. I just wanna know how to setup the db to spawn things that look like what they are supposed to.
thanks, G2k p.s. If I posted this in the wrong place i'm sorry. I'm kinda new to this (just downloaded the emu yesterday). |
nearly all non player races is neter sex. ( 2 )
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thanks I'll try that when I get home I'm at school right now and have another class in 2 hours
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Or if your not sure you can put - as the gender. That checks if its a player race or not and makes the correct dicision.
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i tried setting gender to 2 and they still all look like human males when i try to set them up in the database but the #spawn command works and that's what I can't figure out why the command line works but the db does not and other peoples db's work I figure I'm just not setting something right but I don't know what
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Possibly the texture?
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Watch the race too. Trying to spawn Kunark Goblins isn't the same as trying regular goblins: they show up as humans in the Misty Thicket....
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This is what I have put in so far and he spawns as a human with the sounds of a gnoll and i think the other stats I gave him. If anyone want's to see it the server is listed as "G2k EQ Server (test)" when you use the login server at gotfrags I''m off to my first class but I'll check back when i get a few min.
later, g2k NPC Types id = 1 name = a_gnoll_pup level = 1 race = 39: Gnoll class = 0: (unknown) hp = 15 gender = 2 Loot Table = gnoll pup texture = 2 helmtexture = 0 hp_regen_rate = 1 mana_regen_rate = 1 Spawn Groups id = 1 name = a_gnoll_pup Spawn Entries Spawn Group = a_gnoll_pup NPC Type = a_gnoll_pup chance = 100 Spawns Spawn Group = a_gnoll_pup zone = qeynos2 x = -46 y = 622 z = 3.7 respawntime = 240 variance = 0 heading = 0 |
Try texture=0 ;)
Regards Gino |
tried setting it to 0 1 2 and 3 in the db but still no luck is there any kind of documentation for the db oh btw all four of those skins work with #spawn
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Change class to warrior maybe?
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