emote animations
Another issue i've encountered is only evident on certain mobs.
I noticed that when i hail Lord Lyfyx of Burwood in soltemple. he physically bows to me. performs the bow emote i assume. Is there a way we have to make npcs do things like these as well and not just the emote that says the person bows. On another note. i was in shadowrest collecting and noticed various random emotes (although they were in yellow and didnt seem to originate from a specific npc.) You hear the cracking of bones beneath the Keeper's robes. etc. there were like 3 that repeat. How can we do these "yellow" emotes and how can we make them go off on a set or random interval ? Also something new i noticed when i hail the keeper of lost souls, his text response is in RED not the normal say color. how can we do this as well? |
would'nt it be the same way you make them say things at a random time with exept with quest::me instead of quest::say ?
and when you do quest::doanim you have to follow it with a quest::me if you want to emote something anyway, right? |
Currently you would have to have a mob that had a timer running to do random world emotes. But this could be a untargetable, invisible mob so that it comes from nowhere and can't die. And to do it at random intervals you would basically have to have the timer event stop the timer and start a new timer with a random length. Randoms are built into perl and easy to call, check out the random item summon threads.
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Hmm. quest::me what does this do exactly?
Is there a list somewhere of the various animations? |
quest::me takes some text and prints it to the player's screen. It doesn't add anything to the front like say does. So if you do quest::me("You hear creepy noises.") the player will jsut see "You hear creepy noises." instead of seeing "mob5 says "You hear creepy noises."".
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Quote:
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can you make an invisible untargetable mob that repsonds when you say something?
and is it possible to make emote happen as you walk in a house or something like that? |
not sure (
is there a list anywhere of: A) all the currently implemented quest::commands and what they do B) all the emotes for use with quest::doanim thanks |
get CQE 2.0,and you will see most commands and variables.
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doanim() numbers:
1 - Kick 2 - Piercing 3 - 2h slash 4 - 2h blunt/piercing 5 - Throw 6 - Offhand attack 7 - Bash/Dragon Punch 8 - Mainhand slash 9 - Shoot bow 10 - Swim 11 - Round Kick 12 - Shake head no 13 - Embarassed(looks down) 14 - Embarassed(looks down) 15 - Falling backwards animation 16 - Death animation 17 - Elbows at waist, hands pointing out 18 - Hands pointing straight down 19 - Run animation(I think) 20 - Jump 21 - Falling face first 22 - Duck walking 23 - No idea 24 - Bow 25 - Swimming in place 26 - Idle animation(troll scratches butt, etc) 27 - Cheer 28 - Disgusted 29 - Wave 30 - Rude 31 - Yawn 32 - No emote(?) 33 - Sit down 34 - Walk backwards(I think) 35 - No emote(?) 36 - Kneel 37 - Swim 38 - Sitting down 39 - No emote(?) 40 - No emote(?) 41 - No emote(?) 42 - Cast anim(Canni, etc) 43 - Cast anim(Buffs, etc) 44 - Cast anim(Lifetap, nuke, etc) 45 - Flying Kick 46 - Tiger Claw 47 - Eagle Strike 48 - Nod yes 49 - Shake head no 50 - Plead 51 - Applaud/clap 52 - No idea 53 - Blush 54 - Chuckle 55 - No idea 56 - Duck(the emote) 57 - Curious look 58 - Dance 59 - Disagree 60 - Glare 61 - Peer 62 - Kneel 63 - Laugh 64 - Point 65 - Shrug 66 - Raise hand 67 - Salute 68 - Shiver 69 - Tap Foot 70 - Bow 71 - None(?) 72 - None(?) 73 - Sit down Some of them(the ones labeled None(?)), I'm not sure about. I don't know if they're just not emotes(maybe they were taken out during beta), or if they're class/race specific. You'll have to play around with them a bit with various classes to see...I don't really have the spare time to. Some I'm not sure exactly what the emote is...again, take a look at them and see if you can judge for yourself. Anyways, that's a pretty complete list other than the ones I'm not sure on, and the ones that didn't emote at all for me with the races I used(troll warrior, dark elf warrior). I also pulled a few from source(the only ones there) for flying kick, etc. They were some of the None(?) emotes, so it's quite possible the others are class specific as well. |
perfect killspree. thanks
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