Npc models to use with forced zone loading
Ok Ive been goin thru the sd3 files and matchin models from em with the race id used ingame to display em. Since you can forceload models into any zone its useful to know WHERE the model is stored besides its race id.
Ive got quite a bit of em so far. Ive tested some of em some of em I havent. Heres my running list. It also contains all of the ones from the latest guidebook that already had the model id and set its found in for quick easy reference. Code:
The following models can all be force loaded into any zone. Where the line is skipped between the models is where I started findin em myself from the s3d files. The number beside em is the race ID pretty much everything has to have gender set to 2 or youll get a human male. The ones above the skipped line are the ones straight from the guidebook I didnt put the race id with them 1) because I havent gotten around to it yet 2) you can just search for the name in the guidebook. Ill add to this anymore I find also if anyone else knows some not listed plz post em cause itll make my work easier and itll be useful for anyone forceloading models =) |
box_chr is well...the box object race
uni in lfaydark_chr is a unicorn I would assume coc in dreadlands_chr is most likely a cockatrice yet in dreadlands_chr is a yeti rap in dreadlands_chr is most likely a raptor goo in goo_chr is...a goo ser in sseru_chr is most likey lord inquisitor seru pus in pus_chr is a pusling emp in emp_chr is most likely emperor ssraeshza(or shissar in general) vek in vek_chr are the veksar version of iksars mmy in mmy_chr is...a mummy gbl in gbl_chr is the new goblin tbl in tbl_chr is a table object race most likely brl in brl_chr is probably a barrel object race |
Speaking about Model Forceloading, i wonder if someone found a solution to the non animated models. Because when you forceload an EQ Beta/Old World Model, it will appear, but wont be animated at all (Well, never was for me and some friends), some examples are ARM, PUM.
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Ive never run into it as of yet. Im not usin old world models tho my whole point in findin this stuff out was to use new models (LDoN PoP GoD some Luclin) in older zones. My start zone on my server is Stonebrunt and everything Ive tested there so far works just fine. Your talkin about pri the Prismatic Spirit or whatever it is. It has its own s3d too called pri,pri_chr I dunno if thatd made a diff in it not animating or what maybe try it that way?
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oh him =)
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Any chance you'd expand a bit on it by comparing the model names/numbers to actual EQLive mobs? :)
I know that's a lot of work, but that'd be extremely hot. |
Well I could just to centralize all the info but if you got the guidebook you can just search for the ###,###_chr as listed above the skipped line and find a pic of the model and what is right in the guidebook. On the ones below the skipped line just search for the number after the _chr listing and youll find the pic and name of the mob in the guidebook if its in there. Some of the things like what I think is the kunark boat and shuttles arent in the guidebook.
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hsn,nightmareb_chr 297
this is incorrect.. not sure what it is.. cause i have no clue .. but i have tried this many times.. but i have went to nightmareb and summoned them no problem.. and all my other force loads work.. so im not sure why this one does not work at all |
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shn,thegrey_chr or shn,ssatemple_chr both these display the same models as eachother, but when viewing in EQinside, you see there are 3 head versions for thegrey, and 4 head versions for temple. So it makes sence that all 4 should be loaded from temple. Also, this model is currently only displaing with gender 2 (netrual) and they are frozen (no animation) Hope that helps. |
Speaking of the EQEmu guidebook, I wanted to download that but I noticed the link isn't working anymore. If it's still a valid resource for 6.0 DR2, I'd like to know what a valid link is so I can get that.
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You can get it over in the downloads section of peqserver.com if I recall correctly.
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Noob question
I just gotten a server up and running, using recent Kunark release, woundering how I cna get all the models to load using #race, most just set as a human male. Been searching fro model forceloading also, and nothing.
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Re: Noob question
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